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عنوان محصول
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Nov 14, 2022
2.1.1,,,,,,,
Megabytes
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Hammer Warrior Mecanim Animation Pack
A set of realistic Bark and Leaves shaders for all tree models from every software with Translucency and Wind effects for both bark and leaves. Supports all pipelines and platforms Render pipeline compatibility The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms. Unity Version Built-in URP HDRP 2020.3.30f1 Compatible Compatible Compatible Additional compatibility information Default project is for URP You can find other pipeline shaders from “Shaders” folder Supports all pipelines Description A set of realistic Bark and Leaves shaders for all tree models from every software with Translucency and Wind effects for both bark and leaves. Supports all pipelines and platforms with the maxed out performance even on most low-end mobile devices without any performance lost Using this shaders you can archives to a realistic vegetation rendering even on low end platforms and URP Supports all vegetation types from grass to trees that is made by every tool or software Support global and local wind effects Support translucency effect for leaves Multi pipelines support with a same result and quality Download Windows Demo View Documentation => Features: – Maxed out performance (zero cost) – 5 shaders for all platforms and pipelines – Translucency support for all pipelines – Optimized realistic wind effect (global and local) – Global wind controller component – Wind and translucency controller UI – Realistic sample scene and tree models + Grass – Amplify Shader Editor source ________________________________ => Note: Default sample project is for URP. You can find shaders for other pipelines from “Shaders” folder ________________________________ My other lighting assets: Lighting Tools HDRP Lighting Box 2 : NextGen Lighting Solution Universal Lighting Box 2 Lighting Box 2 Next-Gen Lighting Solution Built-In Mobile Lighting Box ________________________________ Licence Asset uses a few textures under free use; see Third-Party Notices.txt file in package under “Doc” folder for details Technical details Note: Default sample project is for URP. You can find shaders for other pipelines from “Shaders” folder 5 Shaders: Tree Pack/Pipeline/Bark/Bark Tree Pack/Pipeline/Bark/Bark Optimized Tree Pack/Pipeline/Leaf/Leaf Tree Pack/Pipeline/Leaf/Leaf Optimized Tree Pack/Pipeline/Leaf/Leaf Optimized No Wind All pipelines are supported All platforms are supported Related keywords tree shader URP wind effect Vegetation Studio Shader Wind Shader foliage shader Realistic Amplify shader Editor HDRP PBR tree vegetation terrain shader Unity Report this asset
WebGL Demo | Animation List | Documentation | Discord | Support
A complete set of 38 polished and professional Hammer Warrior animations, setup as a Mecanim Humanoid with included Xbox360 gamepad compatible character controller script, ready to drop into your game.
Character is setup with Mecanim’s Humanoid configuration so you can easily swap your own characters in, and it also has support for full 5 finger hands to accommodate high detail models. The provided Animation Controller is clean and concise, or just plug the animations into your existing setup. Character uses Root Motion for precise movement tracking and anti-foot slipping, with highly tweaked blending for perfect transitions.
Includes
38 High quality animations, with more added upon request.
Full Mecanim Humanoid Skeleton with full 5 finger hand support.
Clean concise Animator Controller ready to hook into your code.
Fully featured Character controller with physics and Xbox360 gamepad support.
Stationary _S versions of all translating animations for use with Ultimate Fighting Engine and other similar implementation approaches in case you want programmatic motion control.
Added IK_Hands script to help placement of hands on sword when re-targeting animations.
Part of the series of other Warrior and Fighter Packs available.
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