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Mar 26, 2022
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Highroad Engine
QFX Terrain is a toolset to help you to create detailed tessellated terrains under Unity HDRP. This package contains a Custom LayeredLit Shader supporting Distance-Based Tessellation and more than 4 HDR materials (up to 8), a scattering tool based on the splatmap RGBA channels, a fully editable and playable demo scene, several starter assets like SpeedTree models and a couple of HDRP-ready textures. The purpose of this project is exclusively experimental. The Custom LayeredLit shader in this project is based on the Unity LayeredLit shader and its built-in macros. If any change is made by Unity on this part and make your project unstable or not working, the owner of this package won’t be responsible , in any circumstances, for the malfunction of your project. For more information, please visit my blog post, here . Report this asset
The Highroad Engine is the easiest way to create the arcade racing game of your dreams. Whether you’re planning a solo, local or online multiplayer game, we’ve got you covered. Brought to you by the creator of the Corgi Engine and the Infinite Runner Engine, this asset will bring you everything you need to make the next best Micro Machines like game.
Complete features list
️ Demo
Documentation
Android Demo
iOS Demo
️ Videos
Support Form
Discord
Create your own racing game:
The asset is inspired by old school, arcade racing games such as Micro Machines, and is built with versatility in mind. Motorbikes, cars, wipeout like vehicles, trucks, karts, you can create anything you want. Vehicles are built via an easy to customize car controller, so you can tweak speed, acceleration, steering without a single line of code. Plus if you want more it’s super easy to extend, and there are examples and documentation to help with that.
Play everywhere:
The Highroad Engine allows you to drive using your keyboard, gamepad or any mobile touch device you want. It comes packed with Nice Touch, More Mountain’s battle tested mobile input solution. Oh and it runs great on mobile of course.
Packed with Content:
4 games, 6 racetracks, 12 vehicles, aerial and 3rd person cameras, GUI menus, lobbies, ranking, checkpoints, lap counters, and more!
Local Multiplayer:
The asset supports 4 local players by default, but you can push that limit to as much as your machine can handle (it’s just a matter of buying more gamepads after all).
AI Bots:
Add and customize bots super easily. Setup their behaviour without a single line of code. Adding waypoints to refine their trajectories is as simple as a few mouse clicks.
Easy to use:
Creating your own racing game has never been this easy. Import your tracks and vehicle models, add colliders, controllers, and play within minutes! You can create a whole game without a single line of code, thanks to all the custom editors, handles and gizmos. And if you want to build on top of it, the asset has been built for extendability, with virtual classes, minimal coupling, and good practices in mind.
Complete Documentation:
The Highroad Engine comes complete with a full API documentation, as well as a functional documentation covering all the main aspects of the asset. Furthermore, the code is fully commented, so it’s easy to understand what’s happening and make changes at all times.
Online Multiplayer:
The engine comes with a PUN integration example, you’ll need to install the (free) PUN2 asset from the asset store to give it a try.
>> Check out all the other features. If you have any question, please use the support email on this page. You can also find help on this forum thread.
Legal restrictions : the names More Mountains and Highroad Engine are © More Mountains. Everything else falls under the Asset Store terms of service, and you can use the asset’s contents for any kind of project, commercial or not.
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