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عنوان محصول
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Apr 6, 2021
4.1.2,,,,,,,
Megabytes
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در برخی موارد لینک های دانلود رایگان هستند و در مواردی نیاز به خرید اشتراک دانلود در پلن های مختلف دارید. لطفا به پلن مورد نیاز برای دانلود در قسمت بالا توجه کنید و طرح مورد نیاز خود را خریداری نمایید. توجه داشته باشید که با کلیک بر روی لینک مقابل صفحه دانلود باز می شود و پس از خرید اشتراک می توانید دانلود کنید
Massive Clouds – Screen Space Volumetric Clouds
APOLLO are the new custom PBR and Light Based shaders for Unity Engine. APOLLO is COMPATIBLE with MOBILE and VR !!! Other APOLLO collections: * APOLLO PBR Mirror shader LATEST UPDATES: *Subsurface shadering *New Real-Time Ambient shadering NEXT UPDATE: *Anisotropic shading. For questions and support please visit the Official Unity Forum This is a BETA edition! Please feel free to send me your feedback and what updates you would like to see in the future. Future Updates: ~ Anisotropic shading Unity Connect Includes: >Standard PBR Shader >Standard CutOut PBR Shader >Standard Transparent PBR Shader >Standard Refractive PBR Shader PC + Mobile > Subsurface shading PC + Mobile + RTAL >6 PBR Mobile shaders >1 Skybox shaders – > Light Manager > Custom Reflection Drop System > Custom CubeMap Maker > UV Tiling Manager Standard APOLLO Shader Supports: >Color >Diffuse map >Roughness Map >Metalness Map >Smoothness >Roughness power >Metalness power >Fresnel Effect >Metal Shading >Specular Map >Specular Highlights >Specular Color >Specular Power >Ambient Occlusion Map >NormalMap + Power >RGB Emission Map + Power >Parallax Map +Power >Prometheus Effect RM Facebook / RM Forum Feel free to contact me: RM Facebook Report this asset
Make various clouds with Massive Clouds
Massive Clouds renders 3D clouds with volume rendering in screen space. More than 60 different presets are available and you can start using them right away. Of course, all the parameters can be customized freely, so you can create your own clouds to color the scene.
Version 4.1.2
※If you have old version, you must remove them before install.
Supported environment
– Unity 2017.4 StandardRP / VR (MultiPass SinglePass)
– Unity 2018.3 StandardRP / LWRP / HDRP / VR (MultiPass SinglePass)
– Unity 2019.1 StandardRP / LWRP / LWRP VR
– Unity 2019.3 StandardRP / UniversalRP / UniversalRP VR / HDRP
– Unity 2020.3 Built-in Pipeline
※ Unity2020 or later, only built-in pipelines are supported.
※ HDRP works on Unity2019.3
with HDRP CustomPass
※ It is not compatible with Unity 2019.1 HDRP / VR
※ It works as PostProcessingStack V2 custom effect in LWRP (4.x / 5.x) / HDRP (4.x) environment before Untiy2018.x
※ Renderer Feature can be used in LWRP (6.5 or later) environment
※ The VR device has confirmed the operation with (Oculus Rift / Google VR)
※ Does not support VR Single Pass Instanced
Operational Verification Platform
– Windows (DirectX11)
– Mac (Metal / OpenGLCore)
– iOS (Metal)
– Android (OpenGL ES 3.0)
– WebGL2.0 (only compatible with Google Chrome)
Features
– 3D cloud representation by volume rendering
– A wealth of presets (including for VFX and mobile)
– Horizontal rendering to cover the entire sky
– Drawing of cloud shadows (screen space)
– GodRay Representation by Volumetric Shadow
– VR compatible (Oculus Rift / Google VR)
– Automatic interlocking with AnbientProbe, DirectionalLight, FogColor
– 4 different rendering engine
– Load control with scaling function to reduce resolution only for drawing clouds
– Draw multiple layers of clouds
– Height Fog
– Scroll animation
– The clouds that can be dived
– Coloring by lamp texture
– Includes all script files
– Materialization with MassiveClouds MaterialExporter
Demo
WebGL Demo-Various Cloud Presets (Only for Google Chrome)
WebGL Demo-Beyond the Clouds (Supports Only Google Chrome)
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