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Apr 16, 2020
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Terrain Water Erosion
Enjoy the dynamic and action animation template, which includes a unique collection of Cartoon Liquid Splashes!
This package contains 10 Cartoon Liquid Splashes sprite sheet animations for 2D Games. Render pipeline compatibility The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms. Unity Version Built-in URP HDRP 2021.3.0f1 Compatible Not compatible Not compatible Description Template was created and works correctly in version 2021.0.3 Features: Sprite animations work much better than any other shaders and particles due to memory capacity. Optimized for games. Pivot point set properly. No setup or plug-ins required. All materials, sprites and other parts of pack properly named. Demo Scene with all prefabs is included. Supported platforms: Windows Web GL iOS Android Mac OS X Linux How to use: Simply drag and drop the “Liquid” prefab to your scene and use it. (Prefab(s) located under Assets> Cartoon Liquid Splashes > Prefabs. Technical details File Formats: transparent Png. Each frame dimension is 512*288 px. 24 FPS Works with any render pipelines Related keywords Effects Abstract 2D Action Cartoon liquid anime Platformer Games particles elements extreme VFX overlays Report this asset
The Terrain Water Erosion component is a filter performing a realistic water erosion for Unity Terrain.
Terrains which we use to see in real life contain footprints of water erosion and our eyes can detect them automatically. So, we want to see the same footprints in games. But it is impossible for most of the artists to make such terrain manually because water erosion is a long integral process influencing the whole surface simultaneously. The only way to make a terrain with water erosion is to model this process.
At the next link you can fly over endless terrain with Terrain Water Erosion. Terrain Water Erosion WebGL.
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