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Quests 2 | Game Creator 2 by Catsoft Works
Stylized Hit Particles Effects Render pipeline compatibility The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms. Unity Version Built-in URP HDRP 2021.2.11f1 Not compatible Compatible Compatible Description –CONTENT– Demo Scene Textures Shader Graphs Materials 28 Pieces Hit Effects Technical details Number of FX =28 Custom shaders =1 Related keywords Magic Effects asset RPG particles hits packages Stylized hit particle effects VFX FX Game Report this asset
Don’t lose your north! Create thousands of quests and keep them under control
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version
Built-in
URP
HDRP
2022.3.0f1
Compatible
Compatible
Compatible
Package dependencies
1
This package needs other Asset Store packages in order to work.
Quick Look
Catsoft Works
Game Creator 2
(364)
€64.87
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Description
This module requires Unity 2022.1 and Game Creator 2 in order to work.
Create Quests with intricate subtasks that interwine between them and branch off to different complete different outcomes! Or create simple Tasks that follow a linear path. It’s all up to you!
Watch this video for a quickstart guide!
– Every Quest is a separate asset
– A Quest is made of a tree-like structure of Tasks
– Every Task can contain Subtasks
– Track one or multple Quests at the same time
– Define world positions as Points of Interest
– Automatically display a Minimap with POIs
– Includes a Navigation Compass example
– Display Indicators on top of POIs, even off-screen
– Complete Journal and HUD
Each Quest is fully integrated with Game Creator’s Visual Scripting. Creating rewards after completing a quest, spawning events when activating a Task, among others, is a piece of cake!
Attach the Journal component to any object to allow them to track Quests. You can give missions to not only the player but any other character!
Automatically save all quest’s progress adding the Journal memory onto a Remember component.
Includes
Source code
Examples & Templates
Learning Resources
Documentation
Courses
Youtube
Discord | Twitter | Youtube
Technical details
Features
Quests
Tasks
Journals
Points of Interest
Compatible with Visual Scripting
Tools for creating custom UI skins
Includes
Source code
UI templates
HUD
Journal
Navigation Compass
Minimap or Radar
Floating Indicators
Multiple examples to learn from
Compatible with all Game Creator 2 modules
Related keywords
missionquesttaskprogressGame Creator 2Game CreatorCatsoft WorksModulecatsoft
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