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عنوان محصول
توضیحات سازنده در خصوص این پلاگین
Sep 30, 2022
2020.3.22 or higher
Megabytes
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Fantasy Forest Environment
A URP fullscreen pulse effect shader, constructed in Shader Graph.
The pack also contains everything necessary for you to create your custom fullscreen shaders. Render pipeline compatibility The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms. Unity Version Built-in URP HDRP 2021.3.0f1 Not compatible Compatible Not compatible Description NOTE: This asset is also part of the Essential 2D Lit Shaders Bundle – https://assetstore.unity.com/packages/slug/201882 A fullscreen pulse-wave effect with customizable center point (i.e. pulse origin on the screen), speed, colour and wave edge thickness. There is an additional (optional) distortion effect, whose strength is also fully customizable. Finally, if desired by the user, a second controller value can be used to smoothly fade out/fade in the screen during the pulse. This asset can also be used as a stepping stone for creating your own fullscreen shader effects in Shader Graph (a script allowing custom renderer features and a fully set up URP Forward Renderer Asset – both necessary for fullscreen shaders – are provided in the pack). The required setup is documented step-by-step in the included PDF-file and on our website: https://docs.project-gamedev.com/fullscreen-pulse-shader/setup.html . For further information, visit the shader’s page on our website: https://www.project-gamedev.com/fullscreen-pulse-shader.html For further technical details, visit the shader’s documentation page: https://docs.project-gamedev.com/fullscreen-pulse-shader/fullscreen-pulse-shader.html Technical details One Shader Graph asset; 3 C#-Scripts – one enables full screen shaders in your Unity project, one is used to control the full screen pulse effect, and the last script contains methods used by the other two; One material for the full screen shader and its settings; Fully set up Forward Renderer asset that demonstrates the necessary setup for a fullscreen shader (in this case, the fullscreen pulse shader); One PDF-document containing step-by-step instructions on how to set up the shader, as well as a documentation for the shader’s options; A post-processing profile for the demo scene. Created with AI DeepL Translator was used to provpackageIde accurate translation to Chinese, Korean, and Japanese for localization of the asset. Related keywords pulse fullscreen 2D pulse effect full screen Shader urp shader Shader Graph VFX FX pulse shader Report this asset
This pack contains over 120 prefabs you need to create stylized forest environment: from trees, bushes to rocks and mushrooms. Demo scene in summer, autumn and winter variants!
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version
Built-in
URP
HDRP
2020.3.22f1
Compatible
Compatible
Not compatible
Description
Playable Demo & Performance Test: Download (187MB, Windows build)
Check out the demo scene included with the assets in this playable build – explore the map and check how well the assets perform.
Forum Thread
Supports:
✔️ Built-in Rendering – 2020.3 or newer
✔️ URP v10 – Unity 2020.3
✔️ URP v12 – Unity 2021.3
✔️ URP v13 – Unity 2022.1
URP support via included conversion pack.
FEATURES:
23 tileable hand-painted terrain textures
12 tree models: 7 conifer trees, 2 deciduous and 3 birch trees with autumn and winter variations – total of 36 tree prefabs
13 terrain detail meshes like grass, bushes and flowers with vertex alpha for proper wind support
53 prop models such as mushrooms, rocks, fences, water plants, tent, campfire, bridge, waterfalls
7 particle effects: water splash, fire, falling leaves, dust, mist and snow
custom tree shader with wind movement globally controlled via a single script
demo scene in 3 variants: summer, autumn and winter
Important note:
Not tested on mobile devices.
HDRP not supported.
Screenshots and video made using Built-In Rendering Pipeline – slight differences in colors and scene lighting between BiRP and URP are to be expected due to nature of these renderers.
Have questions? Encountered a bug or need support?
support@triforge.eu
Technical details
Number of prefabs: 161
Textures: hand-painted, diffuse only
Texture dimentions: mostly 512×512 and 1024×1024
LODs: included for tree prefabs
Triangle counts: spruce trees: 1200-2000 tris, birch: 300-700, large trees: 5k
Related keywords
3DForestGrassTerraincartoonyCartoonStylizedhand paintedEnvironmenttree
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