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عنوان محصول
توضیحات سازنده در خصوص این پلاگین
Aug 17, 2022
2019.2.6 or higher
Megabytes
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در برخی موارد لینک های دانلود رایگان هستند و در مواردی نیاز به خرید اشتراک دانلود در پلن های مختلف دارید. لطفا به پلن مورد نیاز برای دانلود در قسمت بالا توجه کنید و طرح مورد نیاز خود را خریداری نمایید. توجه داشته باشید که با کلیک بر روی لینک مقابل صفحه دانلود باز می شود و پس از خرید اشتراک می توانید دانلود کنید
HQ Realistic explosions
This asset supports the Built-in (Standard) Rendering Pipeline and the Universal Rendering Pipeline (URP / LWRP). Colr is the set of shaders designed to make coloring of objects quick and easy. Colr helps you achieve stylish and consistent look for your game by letting you select colors of material sides directly, bypassing lighting. Colr features : • Color everything: apply directional (per-side) GRADIENTS and/or SOLID colors to objects; fill skybox with gradient • Uses no lighting , thus performs fast and has a clean look. • Mobile friendly • Can use diffuse texture maps if needed, but does not require them in any way.
• Adjustable. A variety of handy parameters provided for you to tweak • Easy to use. Can be used on any object, just assign the shader to a material • Includes three different demo scenes with lots of presets and models Demo of Island Scene (WebGL) Web Page Online Documentation Note: Since Unity 5.5.0 it is not possible to detect lightmaps in shader code. If using lightmaps (which we totally recommend), please turn them on in the COLR material properties. Update 1.5: – It is now possible to apply textures to objects. Update 1.7: – It is now possible to have gradients of arbitrary angle, not only vertical ones! The feature has been added to both world and local variants of shaders. For extended capabilities, check out the Marvelous Techniques asset, which inspired Colr. Check out our complete project – Flight Kit which includes Colr and a demo game. Report this asset
There are 26 different explosions and 4 custom shaders in the asset
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version
Built-in
URP
HDRP
2020.3.18f1
Compatible
Compatible
Compatible
Package dependencies
1
This package needs other Asset Store packages in order to work.
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Description
Some of the explosions are completely 3D and some are made using 1 sprite. The effects are very simple to use, just take and drop prefabs into your game!
PC/Consoles/Mobiles/Web/VR supported.
URP and HDRP supported from Unity 2019.2.
Support package for HDRP and URP here!
Demo for PC
Video and screenshots of the effects were made using post-effect “Bloom” from free Post Processing Stack by Unity Technologies!
Contact me if you have any problems or questions.
Check my new asset with full 3D explosions!
Technical details
All explosion animations have a resolution from 2048 to 4096 px., but you can reduce the size of pictures.
Related keywords
ExplosionEffectsFireminehigh resolutionWarRealisticExplosionsboomnuclear bombdetonationsmokeVFXhitbomb
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