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عنوان محصول
توضیحات سازنده در خصوص این پلاگین
Jul 17, 2023
2021.3.27 or higher
Megabytes
---Premium Users---
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Pixelate
Forward SSR Floor is a
realistic PBR floor shader integrate with forward screen space reflection . This is the Standard RP version. Document | Youtube —————— Features: —————— + Physically correct, support metallic and smoothness. + Combine screen space reflection with Unity’s indirect specular. + Support realtime lighting and lightmap. + Adjustable SSR properties for quality and performance. + Forward SSR, mobile ready. ————————- Demo scenes: ————————- There are 3 demo scenes which are tested using Unity 2018 and Unity 2019 , choose linear space to run them correctly. The girl and the cars shown in the screenshots are not included in the demo scenes.
If you are interesting, check Riko and NWH Vehicle Physics . Report this asset
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version
Built-in
URP
HDRP
2021.3.27f1
Compatible
Compatible
Not compatible
Description
Pixelate is an innovative way to Convert 3D Animation Into Pixel Art Sprite Sheets. Thanks to its proprietary 3D – 2D Shader System, Pixelate has the ability to Control Sprite Size, Animation Frame Rate, and React to 2D lighting in Real-time.
Animate your characters more efficiently, and save time with an instant conversion speed from 3d animation to pixel art.
Come to our Community Discord server if you have any questions!
Learning pixel art and drawing hundreds of frames for simple animations can be cumbersome and time-consuming.
With our proprietary system, you can create organic and natural-looking pixel art much faster than with the traditional method of drawing every individual frame.
Sprite sheets created with Pixelate are created with a normal map, allowing the character to React To 2D Real-time Lighting.
No need for hours of drawing and animation, all you need to do is create a basic 3D character with unlit colors and some very simple and rough animations, Pixelate takes care of the rest and keeps your animation time to a minimum.
⭐Useful Links⭐
◽ Discord Server
◽ Video Tutorial
◽ Standard Guide
◽ URP Guide
⭐Feature Highlight⭐
✔️ Instantaneous Conversion of 3D Animation to 2D
✔️ Reacts to Real-Time 2D Lighting in URP
✔️ Normal Map reacts to 3D Real-Time Lighting
✔️ Live Pixelated Preview Before Export
✔️ Export Animations in any Resolution
✔️ Full Control Over Animation Frame Rate
✔️ Flexible Interface
✔️ Active Support and Constant Updates
⭐Credit⭐
3D Models: Monsters Ultimate Pack 02 Cute Series
⭐What Does The Development Look Like?⭐
We develop tools for Unity, but we are mainly game devs. Pixelate started as a plugin built by us for us so we could make games more efficiently, so you can be sure that the plugin will keep on improving.
Technical details
– Instantaneous Conversion of 3D Animation to 2D
– Reacts to Real-Time 2D Lighting in URP
– Normal Map reacts to 3D Real-Time Lighting
– Live Pixelated Preview Before Export
– Export Animations in any Resolution
– Full Control Over Animation Frame Rate
– Flexible Interface
– Active Support and Constant Updates
Related keywords
ToolSpriteShaderPixelEditordead cellsconvertCharacterAnimated3D2DfilterpixelizeconverterPixel Art
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