download unreal engine and unity plugin and 3d model
pssbox mega download site
عنوان محصول
توضیحات سازنده در خصوص این پلاگین
Jun 18, 2022
2019.4.14 or higher
Megabytes
---Premium Users---
در برخی موارد لینک های دانلود رایگان هستند و در مواردی نیاز به خرید اشتراک دانلود در پلن های مختلف دارید. لطفا به پلن مورد نیاز برای دانلود در قسمت بالا توجه کنید و طرح مورد نیاز خود را خریداری نمایید. توجه داشته باشید که با کلیک بر روی لینک مقابل صفحه دانلود باز می شود و پس از خرید اشتراک می توانید دانلود کنید
PSXEffects
Details & User Guide | Updates Introduction This package contains a set of 23 shaders for PBR based shaders made specifically for rough and fine wood materials. 6 shaders with tessellation displacement features are designed for high-end build PC, 6 shaders with parallax height features are designed for mid-to-high-end build PC, 6 shaders with surface decal and ambient occlusion features are designed for PC/Console, and 5 are designed for mobile game and application development. Surface Decal function has been introduced, where, users can modify the corresponding color tone bias, roughness bias, specular and Normal bias based on the decal pattern. In addition, Surface Color desaturation has been introduced, where users can adjust the targeted color tone, and the percentage gray level strength towards the targeted color. High customizable adjustments are introduced as well, including: contrast, brightness, gray-level strength, maximum/minimum channel values (for linear interpolation 1.0 and 0.0), normal bias, ambient occlusion, parallax height, and Tessellation displacement. Users can modify most of the texture input properties in real time. Varies input functionalities are introduced to each shader for optimizations of the rendering power, and enhancements for the graphic quality. Features Albedo: Color Bias | Contrast | Brightness Decal: Contrast | White/Black Channel Strength | Normal Bias | Roughness Bias | Color Bias | Specular Bias | Independent Texture Coordinates Decal Color Desaturation: Targeted Color Tone | Desaturation Percentage Specular: Contrast | White/Black Channel Strength | Threshold | Strength | Shift Roughness: Contrast | White/Black Channel Strength | Strength Normal: Strength | Bias Texture Coordinates: Rotation | UV Tiling | UV Offset Ambient Occlusion: Contrast | Base Value Parallax Height: Contrast | Strength | Max/Min Height Tessellation Displacement: Contrast | Multiplier | Max/Min Displacement Specular generated by the Roughness map is introduced to some shaders Roughness generated by the Specular map is introduced to some shaders Uniform specular adjustment is introduced to some shaders Uniform roughness adjustment is introduced to some shaders Tech Details and Specifications Numbers of Shaders: 23 Numbers of Sample Materials: 23 Numbers of Sample Textures: 7 Numbers of Demo Scenes: 8 Numbers of Demo Assets: 1 (background material) Number of Display Cameras: 39 Tessellation Displacement | Parallax Height | Surface Decal | Decal Color Desaturation | Ambient Occlusion PBR Based Rendering SM 5.0 | SM 3.0 | Full Forward Shadows | Standard Specular Supported Platforms: PS4 | Xbox One | PC | iOS | Android Render Type: Opaque Report this asset
Welcome to PSXEffects! This is an asset package designed to assist you in simulating retro PlayStation 1 graphics with just one script and a shader. Setup is very easy with instructions and documentation included.
Try demos here!
Key features include:
• Adjustable aliased resolution downscaling
• Framerate limiting
• Affine texture mapping (texture distortion)
• Texture Cruncher editor tool
• Polygonal draw distance
• Vertex snapping
• Polygon depth error simulation
• Color depth limiting
• Scanlines (Vertical and Horizontal)
• Screen-space dithering
• Unlit support
• Transparency support
• Cutout support
• Backface culling toggle
• Specular support
• Gouraud specular support
• Per-vertex diffuse lighting
• Cubemap support
• Normal mapping
• Metal/smoothness mapping
• Emission mapping
• Specular mapping
• LOD texture support
• Vertex color support
• Fog support
• Point/spot light support
• Lightmap support
• Realtime/baked global illumination support
• Realtime shadow support
• Semi-transparent shadow support
• Contrast-enhanced fade in/out effects
• Plenty of shader properties
• Works with multi-camera setups
• Linear color space support
• All adjustable settings
NOTE: This asset package only supports the Standard render pipeline at the moment and will not work with HDRP or URP/LWRP.
Have any questions or concerns? Contact me at support@tripleaxis.net
Also be sure to check out my website and more of my assets at https://tripleaxis.net
Report this asset
3
/5Based on 02 rating(s)
0 Customer(s) recommended this item
Thank you for your feedback. I’m sorry you weren’t pleased with the options and the function of the item. However, it’s helpful to know how our guests experience individual item, as we take into consideration every piece of feedback that we come across. Thank you for coming in to see us. All the best to you.
This is Random Product Show.
DESIGN BY hosttik.com
Thank you for your kind review! It’s a big encouragement to us!