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عنوان محصول
توضیحات سازنده در خصوص این پلاگین
Jun 14, 2021
5.6.3 or higher
Megabytes
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THOR Thunderstorm
Enjoy the dynamic and action animation template, which includes a unique collection of 2D Shapes And Smoke!
This package contains 10 2D Shapes And Smoke sprite sheet animations for 2D Games. Render pipeline compatibility The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms. Unity Version Built-in URP HDRP 2021.3.0f1 Compatible Not compatible Not compatible Description Template was created and works correctly in version 2021.0.3 Features: Sprite animations work much better than any other shaders and particles due to memory capacity. Optimized for games. Pivot point set properly. No setup or plug-ins required. All materials, sprites and other parts of pack properly named. Demo Scene with all prefabs is included. Supported platforms: Windows Web GL iOS Android Mac OS X Linux How to use: Simply drag and drop the “Shape” prefab to your scene and use it. (Prefab(s) located under Assets> 2D Shapes And Smoke > Prefabs. Technical details File Formats: transparent Png. Each frame dimension is 512*288 px. 24 FPS Works with any render pipelines Related keywords Effects Abstract 2D Cartoon anime Platformer Dynamic shapes Games particles elements VFX overlays smoke Report this asset
Stunning thunderstorms for desktop and mobile. Compatible with Built-In RP, SRP, URP, HDRP, and any weather system.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version
Built-in
URP
HDRP
2019.4.3f1
Compatible
Compatible
Compatible
2019.4.16f1
Compatible
Compatible
Compatible
Additional compatibility information
The included demo scene(import optional) uses the standard shader for the terrain. To make the terrain shader compile in URP or HDRP you need to upgrade the material with Unity’s material upgrade tool. (Edit/Render Pipeline/…/Upgrade from Builtin Pipeline/…)
Description
Links: DEMO | MANUAL
THOR Thunderstorm is the fastest, most user friendly, best looking and sounding thunder and lightning system you can get. It integrates into your project by simply dragging a prefab into your scene. It gives you everything between light thunder rumbling to the most apocalyptic thunder and lightning strikes you have ever seen in Unity.
FEATURES:
• High Compatibility (Built-In/SRP/URP/HDRP and third party assets)
• Automatic spawning of lightning
• Spawns randomly, in camera view or both
• Animated Lightning Bolts
• Animated Sheet Lightning
• Lightning Evolution
• Dynamic Spotlight with Shadows (optional)
• 26 High Quality Thunder Samples in 4 Distance Categories
• 3 Background Thunder Loops
• Automatic Pooling
• Zero Garbage Collection
• Blazing fast performance
• Tidy Custom Inspector with Tooltips
Unlike procedurally generated lightning assets, THOR thunderstorm relies on simple shader tricks, clever texturing & modeling, and smart scripting to achieve its blazing fast performance, great looks, and sounds.
THOR Thunderstorm is used in the “Made With Unity” game D.R.O.N.E.
Note: Thor Thunderstorm is not a complete Weather System, it focuses on Thunder and Lightning only and excels in that field. It can be integrated easily in existing weather and sky solutions.
Technical details
8 lightning bolt meshes (~40 vetices)
1 sheet lightning mesh (250 vertices)
4096×2048 texture atlas for the lightning bolts
1024×1024 texture for sheet lightning
2 unlit shaders
2 materials
29 audio clips
Related keywords
EffectFXstormthunderWeatherLightning
Report this asset
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