download unreal engine and unity plugin and 3d model
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عنوان محصول
توضیحات سازنده در خصوص این پلاگین
Apr 6, 2023
2019.4.0 or higher
Megabytes
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در برخی موارد لینک های دانلود رایگان هستند و در مواردی نیاز به خرید اشتراک دانلود در پلن های مختلف دارید. لطفا به پلن مورد نیاز برای دانلود در قسمت بالا توجه کنید و طرح مورد نیاز خود را خریداری نمایید. توجه داشته باشید که با کلیک بر روی لینک مقابل صفحه دانلود باز می شود و پس از خرید اشتراک می توانید دانلود کنید
Vertex Ambient Occlusion Generator
Enjoy the dynamic and action animation template, which includes a unique collection of Hand Drawn Flying Lines!
This package contains 10 Hand Drawn Flying Lines sprite sheet animations for 2D Games. Render pipeline compatibility The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms. Unity Version Built-in URP HDRP 2021.3.0f1 Compatible Not compatible Not compatible Description Template was created and works correctly in version 2021.0.3 Features: Sprite animations work much better than any other shaders and particles due to memory capacity. Optimized for games. Pivot point set properly. No setup or plug-ins required. All materials, sprites and other parts of pack properly named. Demo Scene with all prefabs is included. Supported platforms: Windows Web GL iOS Android Mac OS X Linux How to use: Simply drag and drop the “Shape” prefab to your scene and use it. (Prefab(s) located under Assets> Hand Drawn Flying Lines > Prefabs. Technical details File Formats: transparent Png. Each frame dimension is 512*288 px. 12 FPS Works with any render pipelines Related keywords Modern Effects 2D splash fashion liquid anime flash fx Platformer Games particles elements VFX overlays Report this asset
Editor and runtime solution for generating mesh ambient occlusion per-vertex.
Editor tool automatically bakes generated AO inside any mesh vertex buffer (uv0 – uv7, normal, tangent or vertex color) with a variety of styles, save and mesh combine options.
Editor tool supports all render pipelines.
Runtime API method returns generated per-vertex AO as a float[] array.
The runtime API currently supports only Built-in and Universal render pipelines.
Before purchasing check documentation for better understanding how tool works and what limitations it has and try this editor tool on your models, to see how AO is calculated and what results expect.
Asset is already included in the Amazing Tools Bundle.
Note:
• Scripts are packed in dll.
• Ambient occlusion is calculated per-vertex. Its quality and calculation speed depends on the mesh vertex count and vertex/triangle layout.
Have questions? Forum.
Support and bug report: support@amazingassets.world
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Supported Unity versions:
• Unity 2019.4, 2020.3, 2021.3 and 2022.3 LTS versions are fully supported.
• Unity alpha and beta versions are never supported.
• Unity ‘tech release’ versions are not officially supported.
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