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Jan 17, 2020
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Drivable Cars: Advanced Multiplayer Pack
Release notes:UE4|UE5
* Fully compatible withRidable Bikes: Advanced Pack*
* with Multiplayer support for LAN and Internet connection *
downloadDEMO(includes all our independent vehicles and advanced packs onUE4 and UE5)
*importantperformance optimizationandFLAT TIREfeatureAVAILABLEon UE5.1*
Join ourDiscordchannel
Watch launchTrailervideo
Watchcontent overviewvideo
New features (V4)preview
UPDATE (V4-4.26 – 5.1)with:
Cars & Bikes full compatibility
Flat Tires (only on UE5.1) -WARNING: Follow thistutorialto activate feature on UE4 (not needed on 5.1)
Fire Damage
Full Damage & Explosion
Character Ragdoll (Beta)
All individual Packages and Essential MegaPack are compatible with flat tires (remember to download 4.27 version or above)
New features have been updated on last project’s version (since 4.27).
Driveable Cars: Advanced Pack is the evolution of our Basic Pack with most demanded features:
custompaints + police, tunningandtaximodels
manual and automatictransmission
improved physics
damage and deformationon mesh, material and car behaviour
breakablepieces and glass
surface detectionand response (behaviour, particle effects and sounds)
enter and exit animationsdepending on car position and situation
flat tires
full fire and explosion destruction
Compatible Carslist
Documentation and tutorials
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Technical Details UPDATED (release notes on description): UE5.3 (September 15th 2023) – version 3.2 UE5.1 & 5.2 (June 11th 2023) – version 3.2 UE5.0 (November 2nd 2022) – version 1.12 UE4.26 – 4.27 (June 3rd 2022) version 4.2 migration tutorial Custom Car Tutorial (part 1 – building your car) Custom Car Tutorial (part 2 – implementing your car) Features: network replicated! (since 4.25) Three detailed cars with 4 LODs each (SUV, Sedan, Hatchback) Cars are split by body, parts and wheels Each car is a child bluerprint from one master blueprint Deformations are made by morph targets Impacts are detected through a bone grid around the car All car pieces are joint by constraints and hinges Procedurally damaged car paint Customizable car paint (dirt & scratches) Cars can be configured all through parameters Surface type detection and behaviour adaptation UE4 Third person template movement functions UE4 Vehicle template driving functions Enter / exit car with adaptative animations Toggleable lights Change camera (inside – outside) Camera zoom and orbit (outside) Smoke, dust, water, impact particle systems Interactive car dashboard Engine, drift, surface, impact sounds RMP related engine sound + gear up decay Car respawn feature
GTA style Advanced driveable car system including car improved physics, damage and deformation, drift sound and marks, enter/exit animations, surface detection and much more!
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