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عنوان محصول
توضیحات سازنده در خصوص این پلاگین
Dec 24, 2021
Undefined
Gigabytes
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Police Car – Premium – Drivable and Interactable
Important
This pack features the premium feature set, at a discount for the police and ambulance emergency vehicles.
If you’d like to purchase the individual versions:
Ambulance – Interactable Vehicles
Ambulance – Drivable with Sirens
Police Car – Interactable Vehicles
Police Car – Drivable with Sirens
Support
PDF Documentation- Highly recommended
Overview & Documentation Video
Discord-Need assistance? Send me a message!
Email -support@yarrawah.com
Features:
Code is commented, and in most cases has a tooltip! The assets are preconfigured to work out of the box!
BP_Drivable
Fully replicated for multiplayer
Fully-Functionallightsandsirenswith emissive and physical light configurations
Interior Emissive Controlsallow you to switch on the interior laptop or computer
Enter and Exit the vehiclewith the FPS controller example
Advanced Drivable Blueprint- Burnouts, screeching, tire decals, a complete lighting system (headlights/night-mode, brakes, indicators), engine/tire sounds, and satisfying physics. Drag and drop, and supports character controller switching.
Functional odometer/RPM + animated steering wheel
Animated, sound effects, sirens, particles – Game-ready and optimized!
BP_Interactable
~100 exposed procedural parameters allow for infinite variation between vehicles, paint with the foliage tool, press randomize, and watch as you can creatively iterate through massive abandoned highways in seconds!
Multi-layered optimization system allows for thousands of vehicles on your map with multiplayer support
Works withFoliage Actorsso you can paint highways of lootable and destructible vehicles or use procedural foliage tools!
Destructible (windows, side mirrors, antenna, wipers)
Advanced Event Buttons that allow you to regenerate the selected vehicle, or all vehicles on the map, for rapid iteration and prototyping
Leaf Clutter and Ivy Foliage (22 unique foliage meshes and 19 shared foliage meshes per vehicle)
Expandable Proxy Mesh System
Animated, sound effects, particles – Game-ready and optimized!
Complete & Game Ready
This asset is game-ready. It contains animations, sound effects, and particles so you can be confident you are purchasing an actual game-ready asset, that can be drag-and-dropped, without requiring additional sounds or particles. The only setup required is for your character controller (<5 mins).
Drivable – Custom Skeleton and Skeletal Mesh
An advanced replicated drivable demo is included. Control the doors/boot/hood, wheels, and steering wheel. The gear stick will animate as the car automatically shifts gears. Swap between interior/exterior view, to view a functional odometer + RPM meter. Stationary burnouts, momentum-based tire decals, and sound effects are included, as well as satisfying engine sounds. Particles are provided for the exhaust, burnouts, and decals. The lights are fully set up with channel-packed emissive masks and configured lighting for realistic headlights (night mode), indicators, and brakes. These lights have been tested in different environments and look great out of the box.
A fully rigged Skeletal Mesh version of the vehicle is included. It has a custom skeleton and includes bones for:
Each Individual Wheel
Each Individual Door
Steering Wheel
Gear Stick
Boot
Hood
Interior and Bonuses
A high detailed interior, bottom/base, and engine are included. Flat tire variations are incl…
Technical Details Texture Variations Clean and aged variations without any police signage are included allowing you to place your own decals or branding for your game world Number Plates Included but optional. You can modify the texture, or attach your own model to suit your game’s world! Technical Features: BP_Interactable BP_Drivable BP_FirstPersonCharacter (Basic FPS character that has been modified to send interaction events to the vehicle) 9 Demo Maps Number of Unique Meshes: 43 static mesh foliage components, 44 static mesh vehicle components, 1 skeletal mesh Skeleton/Rigged: Custom skeleton – PhysX/Chaos comptaible Collision: Yes, Custom/Automatically Generated Vertex Count: Per Vehicle Average (Hero Quality): 50-85k LOD0 to 489 Single Drawcall Proxy Mesh Foliage: 10-12k for ivy meshes, 1-3k for Leaf Clutter LODs: Yes Number of Materials and Material Instances: 6 Master, 4 Material Function, 23 Instances Number of Textures: 46 Texture Resolutions: 4k for most textures, 1k for proxy meshes Windows/Mac: Yes
This is an American style police car, with a multiplayer-ready driving. Sounds, lights, animations and particles are included.
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