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عنوان محصول
توضیحات سازنده در خصوص این پلاگین
Jan 11, 2020
5.6.0 or higher
Kilobytes
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در برخی موارد لینک های دانلود رایگان هستند و در مواردی نیاز به خرید اشتراک دانلود در پلن های مختلف دارید. لطفا به پلن مورد نیاز برای دانلود در قسمت بالا توجه کنید و طرح مورد نیاز خود را خریداری نمایید. توجه داشته باشید که با کلیک بر روی لینک مقابل صفحه دانلود باز می شود و پس از خرید اشتراک می توانید دانلود کنید
Behavior Designer – Tactical Pack
Bring your game to life with this stunning crystal clear stylized water Shader Graph. Render pipeline compatibility The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms. Unity Version Built-in URP HDRP 2020.3.15f2 Not compatible Compatible Not compatible Description Note: This shader works only on URP. Technical details This Shader Graph has the following features for your water Shader Graph: Depth fade with deep and shallow colors. Refraction Foam Waves Smoothness Related keywords Stylized Water foam Wave Shader Graph refraction Report this asset
Requires Behavior Designer (link)
Behavior Designer – Tactical Pack contains 13 different behaviour tree tasks focused on tactical situations using Unity’s NavMesh or the A* Pathfinding Project.
Attacking is unique to each game. The Tactical Pack uses interfaces so you can implement your own attack and damage logic that fits your game. In addition, the Tactical Pack can use Playmaker or the Third Person Controller to handle attacking and damage.
Each task is well commented and written in a generic and clean way making it very easy to integrate into your own project. This pack will continue to grow as we hear new task suggestions from the community.
The following tasks are included:
– Attack
– Charge
– Marching Fire
– Flank
– Ambush
– Shoot and Scoot
– Leapfrog
– Surround
– Defend
– Hold
– Retreat
– Request Reinforcements
– Reinforcements Response
Web Demo |
Documentation | Unity Forum
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