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عنوان محصول
توضیحات سازنده در خصوص این پلاگین
May 3, 2023
2020.3.47 or higher
Kilobytes
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Billboard Generator
Fastest SSR solution for Unity 5! Singlepass VR is NOT supported at this moment, but we’re working on it. Multipass works well Really lightweight – just 1 draw call! Simple to use Screen Space Reflections for Unity. Just drop SSRScript.cs on the camera! This is a post effect solution from experienced render developers (ex-Ubisoft) Reflections are computed in screen space, so the time it takes to process is independent of scene complexity. Reflections can be adjusted on per material basis. Deferred lighting only. PC/Mac/Linux only Forum with Demo YouTube demo 1 — YouTube demo 2 — YouTube demo 3 — Contact us — Report this asset
Generate and render billboards right inside Unity.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version
Built-in
URP
HDRP
2020.3.47f1
Compatible
Compatible
Compatible
Additional compatibility information
The plugin works with all render pipelines and shaders with no compatibility issues. If you happen to encounter any problems, be sure to contact me.
Description
Billboard Generator is an editor and runtime plugin that allows you to generate & render billboards for any object!
It comes with straightforward & easy-to-use tools that make generating billboards & rendering them for any object a breeze!
Check out the Technical Details section to know more about the features of Billboard Generator.
If you encounter any issues or have any questions, don’t hesitate to contact me via email or pinging @Winterbolt on my Discord server.
Technical details
Includes components for rendering & batching massive amounts of billboards!
Easy to use and straightforward editor tools.
All included components have custom editors with full undo/redo support!
Generate billboard atlases.
Shared Editor & Runtime API.
No external dependencies.
Complete C# source code included.
Shader & render pipeline independent.
Important:
Terrain objects aren’t supported because they don’t receive the required lifecycle callbacks; this is a Unity limitation.
Although the plugin can generate billboards at runtime, it is recommended that you only do that inside the editor, as billboard generation is a performance-intensive process.
Related keywords
BillboardsoptimizebillboardgeneratoroptimizedPerformanceMobileproductionFast
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