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عنوان محصول
توضیحات سازنده در خصوص این پلاگین
Aug 21, 2023
2019.4.30 or higher
Megabytes
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BMT Building Maker Toolset
10 magic projectile effects with hits and flashes! All effects are HQ and can be used in triple-A games. Render pipeline compatibility The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms. Unity Version Built-in URP HDRP 2020.3.18f1 Compatible Compatible Compatible Package dependencies 1 This package needs other Asset Store packages in order to work. Quick Look Hovl Studio Unity is donating 100% of our net revenue to support the people of Ukraine Support package for Hovl Studio assets Support package for Hovl Studio assets (24) FREE Add to My Assets Description Asset includes: ☄️ 10 amazing projectile effects that fly to the target throw certain angle. You can control angle from the script. 10 hit effects 10 flash effects HQ PBR Fantasy staff asset as addition. All platforms supported! URP and HDRP supported using this support package, click here! IMPORTANT! We don’t sell non-target RPG controller with model from the demo scene! It created only for demonstration purpose . It’s mean that asset support doesn’t apply to animations and scripts that are used in the demo scene, but you can use scripts under the standard Asset Store license. Other assets in the same style. Asset support Technical details Asset includes 30 prefabs. Texture sizes: 2048×2048, 1024×1024, 512×512, 512×128, 256×256. List of effects: Acid zone Acid zone cast Black hole Black hole2 Black hole cast Dark debuff Dragon fall Dragon cast Dark signet Dark signet cast All effects can be easily re-sized, re-timed and re-colored. Promo media (videos, images, etc.) uses post effect “Bloom”. I recommend you to download “Post Processing” from Package manager before download! Related keywords Magic Effects hits Hovl Studio rockets Projectiles Fire projectiles Shoot missiles fireballs Particle sysyem particles Bullet VFX hit Report this asset
Efficient workflow for placing walls, fences and pipes in your level.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version
Built-in
URP
HDRP
2019.4.30f1
Compatible
Compatible
Compatible
Description
BuildingMakerToolset provides a custom workflow for creating buildings and placing Prefabs.
If you need some buildings with interior for your game, or you are a level designer and you want to make your workflow more effective, this might be the right asset for you.
This toolset is paired with over 200 Prefabs of walls, cables, pipes, etc. All with PBR materials assigned. Textures are of 2K resolution. Built-in Render Pipeline, HDRP and URP compatible.
⭐Efficient: Place a wall with just one click instead of digging through your project folders, dragging it in to the scene and adjusting the rotation.
⭐Versatile: It’s not just for placing walls. If you want to decorate your level with pipes, cables or other props, that have to be placed in a row, this toolset is perfect for the job.
⭐Extendible:You can easily setup any modular building set to work with this toolset.
Watch this tutorialon how to get started and get the core workflow explained.
If you have further questions, visit the forum threador contact info@zoopologic.de
Technical details
Efficient way of placing assets, like walls and pipes, in your level with RowPropPlacer.
Use FootPrintMaker and PlatformShaper to create a floor and roof for your building.
Use PropSwapperHelper to add doors and wall trims.
Use the included PropCombiner to combine meshes of similar material and LODGroup index.
Related keywords
Editor ExtensionBuildingsbuilderInteriortoolkitLevel DesignPBRlowpolyopen worldwalls3DRealisticHouseObject PlacementProps
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