Notice
- All video content is recorded from the project itself
Combat system : Easy to customize and modify equipped with (Enemy identification system, Finishers system, sound system, visual effects system)
Enemy identification system :
It is a system that helps you identify the enemy to be targeted and ensures that the enemy receives a hit and damages it
This system is more effective when there is more than one enemy
Animation :
A fully customizable animation system that allows you to
- Add an unlimited number of animation(Attack / Impact / Finishers)
- Customize each (Attack / Finishers) animation with Impact animation according to your desire
- Customize the distance between both the (Attack / Finishers) animation and the Impact animation to ensure hit realism
Notice:
All animation used in the project is an example of how to use the project and how to deal with it.
Visual Effects System :
A visual effects system that interacts with the environment includes :
Blood splash FX :
Create splatters in the ground depending on where the drop of blood falls (all customizable)
Finishers system :
(sound / coding / widget / VFX)
Sound System :
Sound effect that interacts with the player ( Impact / Finishers / Death)