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عنوان محصول
توضیحات سازنده در خصوص این پلاگین
Aug 29, 2018
Undefined
Megabytes
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در برخی موارد لینک های دانلود رایگان هستند و در مواردی نیاز به خرید اشتراک دانلود در پلن های مختلف دارید. لطفا به پلن مورد نیاز برای دانلود در قسمت بالا توجه کنید و طرح مورد نیاز خود را خریداری نمایید. توجه داشته باشید که با کلیک بر روی لینک مقابل صفحه دانلود باز می شود و پس از خرید اشتراک می توانید دانلود کنید
Dragon.IK – Universal IK System
The aim of this plugin is to save time and energy for giving a realistic and smooth IK solution for various types of animals using only simple animation Blueprints.
The plugin aims to provide IK to different types of animals such as
Quadrupeds : Wolves , horses etc
Bipeds : T-Rex , birds , humans etc
Spiders : Multi-legged creatures such as spiders and scorpions etc
Snakes : Snakes & Worms etc
A universal aim/look-at solver that works on any kind of creature or character!
DragonIK Showcase Video
Using DragonIK For VR full body avatar
[NEW FEATURE] DragonIK Physanim system to easily achieve physical animations!Downloadable Demo Exe
Documentation [New Updated] :
https://dragonik.eternalmonke.com/
Latest tutorial videos :
Human IK tutorial playlist
Quadruped IK tutorial
Quadruped Aim Solving
Snake IK tutorial
Spider IK tutorial
Read More
Technical Details Example projects : * Main DragonIK Example Project * DragonIK+VRE VR Full body IK Example Project discord support channel : https://discord.gg/XdBWW2U [Contact me if having doubts or questions] [Note : New updates are only available in every last 3 engine versions.] Features: Provides foot and spine IK for animals of quadruped,biped,spider and snake types. An advanced universal fullbody aiming/look at solver that modifies any character to aim towards a target. One of the best VR focused tools to get high quality VR character IK solving with tons of examples and community support. DragonIK Physanims, an advanced and unique feature to easily get high quality physical animations and hit reactions. An alternative to engine’s in-built physical animation system. Number of Blueprints: 3 Animation Blueprints (Dragon_SpineSolver, Dragon_FootSolver, Dragon_AimSolver) Number of C++ Classes: 3 Main classes (AnimGraphNode_DragonFeetSolver.cpp, AnimGraphNode_DragonSpineSolver.cpp and AnimGraphNode_DragonAimSolver.cpp) and one static support class [DragonIK_Library] Network Replicated: Yes Supported Development Platforms: PC ,Mac and Linux Supported Target Build Platforms: PC,Mac,Linux,iOS and Android. Other platforms require testing.
An All-in-One plugin tool for easily creating IK for animals and humans
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