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دانلود Fast Line Renderer for Unity – GPU Line and Particle System

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دانلود پلایگن ها و مدل های سه بعدی آنریل انجین و یونیتی

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SKU 1e297a657cb5 دسته بندی ها , برچسب زدن

عنوان محصول

Fast Line Renderer for Unity – GPU Line and Particle System

Price : تومان ۰ — رایگان برای اعضاء دارای اشتراک

Fast Line Renderer for Unity – GPU Line and Particle System

توضیحات سازنده در خصوص این پلاگین

اطللاعات کوتاه مرتبط با محصول :

View my other plugins | Mailing List | Code Documentation | Unity Forums Fast Line Renderer works great on Windows, MAC, Linux, Android and iOS. Created by jjxtra, author of Procedural Lightning, Fast Line Renderer for Unity is a powerful, yet easy to use GPU based line renderer and particle system for Unity. CPU AND GPU performance is more than 10x what you will get from the Unity Line Renderer. Full C# source code and shader code is provided! Fade, velocity, rotation, line caps and billboard are all run on the GPU in one draw call, freeing your CPU for more important tasks. Fast Line Renderer contains an option to keep the lines the same radius regardless of distance too. See the included Readme.txt for details. Curves and splines are a snap with a simple function call in the script. Even simple particle systems are possible - all run on the GPU! Line joins include round, adjust position, attach or none. Easily create continuous or individual line segments - all without having to create additional meshes or objects. Easily clone fast line renderers by simply getting and setting the mesh from another fast line renderer. Download now and feel the power. I'm Jeff Johnson and I made Fast Line Renderer just for you. Please send me feedback at support@digitalruby.com. Thank you. Report this asset

 مشخصات و سازگاری و امکانات در بخش پائین در دسترس است :

Fast Line Renderer for Unity – GPU Line and Particle System

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Create Date :

Dec 20, 2021

VERSION :

_________1_4_1,,,,,,,

FILE SIZE : 531

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در برخی موارد لینک های دانلود رایگان هستند و در مواردی نیاز به خرید اشتراک دانلود در پلن های مختلف دارید. لطفا به پلن مورد نیاز برای دانلود در قسمت بالا توجه کنید و طرح مورد نیاز خود را خریداری نمایید. توجه داشته باشید که با کلیک بر روی لینک مقابل صفحه دانلود باز می شود و پس از خرید اشتراک می توانید دانلود کنید

Fast Line Renderer for Unity - GPU Line and Particle System

Fast Line Renderer for Unity – GPU Line and Particle System

@author unchi It comes to be able to perform expression of comics from 3D data. – You can paste the data into a 3D screen tone. – You can set the blend balance of screen tone. – You can view the outline. – You can set the thickness of the outline. – You can set the color of the outline. – Contour line width is fixed automatically by calculating distance from the model to the camera. ## Unchi/Manga/Gray – Five steps of expressions can be performed in four kinds of screen tones, and white. * This does not work in Flash. ## Unchi/Manga/Color – Four steps of expressions can be performed in three kinds of screen tones, and white. * This does not work in Flash. ## Unchi/Manga/Lite – Four steps of expressions can be performed in two kinds of screen tones, white, and black. * This works in Flash. Report this asset

View my other plugins | Mailing List |

Code Documentation |

Unity Forums

Fast Line Renderer works great on Windows, MAC, Linux, Android and iOS.

Created by jjxtra, author of Procedural Lightning, Fast Line Renderer for Unity is a powerful, yet easy to use GPU based line renderer and particle system for Unity. CPU AND GPU performance is more than 10x what you will get from the Unity Line Renderer. Full C# source code and shader code is provided!

Fade, velocity, rotation, line caps and billboard are all run on the GPU in one draw call, freeing your CPU for more important tasks.

Fast Line Renderer contains an option to keep the lines the same radius regardless of distance too. See the included Readme.txt for details.

Curves and splines are a snap with a simple function call in the script. Even simple particle systems are possible – all run on the GPU!

Line joins include round, adjust position, attach or none. Easily create continuous or individual line segments – all without having to create additional meshes or objects. Easily clone fast line renderers by simply getting and setting the mesh from another fast line renderer.

Download now and feel the power.

I’m Jeff Johnson and I made Fast Line Renderer just for you. Please send me feedback at support@digitalruby.com. Thank you.

Report this asset

2 دیدگاه برای Fast Line Renderer for Unity – GPU Line and Particle System

Quality

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Price

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Reviewed by 01 customer(s)

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  • Cynthia

    “This plugin is worth every penny. It helped me optimize my game and achieve better performance. I’m really impressed

    مهر 10, 1402
    Verified Review

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    • ReviewX shop icon

      PSSBOX مرجع دانلود پلاگین و مدل سه بعدی آنریل انجین و یونیتی

      مهر 10, 1402

      Your kind words just made our days! Thank you so much!

  • Tessie

    خرداد 12, 1402
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    • ReviewX shop icon

      PSSBOX مرجع دانلود پلاگین و مدل سه بعدی آنریل انجین و یونیتی

      خرداد 12, 1402

      Thank you so much for your 5-star review! We will share this with the store team to let them know to keep up the amazing work.

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