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Nov 21, 2017
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در برخی موارد لینک های دانلود رایگان هستند و در مواردی نیاز به خرید اشتراک دانلود در پلن های مختلف دارید. لطفا به پلن مورد نیاز برای دانلود در قسمت بالا توجه کنید و طرح مورد نیاز خود را خریداری نمایید. توجه داشته باشید که با کلیک بر روی لینک مقابل صفحه دانلود باز می شود و پس از خرید اشتراک می توانید دانلود کنید
Field Of View
This is a package of explosions. 3D, closer to realism. If you need explosions of cars, tanks and other equipment for the game, then this is the perfect package. Render pipeline compatibility The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms. Unity Version Built-in URP HDRP 2020.3.39f1 Not compatible Compatible Compatible Description The package represents 19 unique Effects . 16 unique explosions. Orbital impact. 2 smoke animations. Suitable for games where you need to show an explosion. The effects are close to realism. It can be used both on a mobile game and on a PC. Suitable for any genre of game. Explosions are always needed. Technical details Сontain: 19 Unique effects. 1 meshes Stone. 512×512/2048×2048 Textures (6 animated, 1 simple). Build-in/HDRP/URP(LWRP) supported. 1 PC Demo Scene. Customizable Shaders. For any questions, write to the Contact E-mail Related keywords Explosion Effects Real Fire mobile vfx 3D Impact particles PC Realistic Mobile Particles Pack VFX FX smoke Report this asset
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Additional compatibility information
Scriptable Render Pipelines (URP or HDRP) are not supported at the moment.
Description
Field of View is a component that helps to implement visualization of the area visible by the character. With its help, it is possible to implement game mechanics nicely represented by stealth-oriented real-time tactics games.
Documentation | Unity Forum
Field of View component has the following features:
● works nicely in 3D mode;
● can be individually/in bulk configured for any number of characters;
● is not static, it simulates the behavior of real character who can look around, seek for someone, etc;
● supports three modes of rotation:
1. ‘calm’ patrol, if no targets have appeared in the Field of View;
2. ‘peer’ on a target, whenever it is inside the Field of View area;
3. ‘cool-down’ after the target has just been gone out of Field of View area;
● supports flexible customisation of rotation patterns;
● supports different timings for target detection and cool-down periods;
● has a very flexible configuration of interaction with the game environment: transparency of every layer can be configured separately;
● allows to style visible Field of View area with colors or textures;
● has editor extension that simplifies the configuration and makes the area visible in both: play and edit modes, thus simplifies the process of level design;
therefore the Field of View behavior can be simulated in a very realistic way.
Field of View has the following limitations:
● Scriptable Render Pipelines (URP or HDRP) are not supported at the moment.
Related keywords
field of viewcharacter visioncone of view
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