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عنوان محصول
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Jun 18, 2020
2,,,,,,,
Kilobytes
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در برخی موارد لینک های دانلود رایگان هستند و در مواردی نیاز به خرید اشتراک دانلود در پلن های مختلف دارید. لطفا به پلن مورد نیاز برای دانلود در قسمت بالا توجه کنید و طرح مورد نیاز خود را خریداری نمایید. توجه داشته باشید که با کلیک بر روی لینک مقابل صفحه دانلود باز می شود و پس از خرید اشتراک می توانید دانلود کنید
FOV Enemy Detection
NOTE: EVERYTHING IN THIS ASSET IS INCLUDED WITH ULTIMATE VFX . ▲ × ❰❰ DEMOS + DOCUMENTATION ❱❱ × Featuring a large collection of AAA quality effects for your games using ultra hi-res textures, spritesheets and advanced particle system configurations . For previews, support, suggestions, and general discussion for this asset, check out the official Unity forum support thread! ▲ × ❰❰ FORUM SUPPORT THREAD ❱❱ × Just drop the prefabs into your project , customize the particle systems, lighting, and misc. options, or go all out starting from scratch with the included texture and script/component assets . ● Suitable for both 2D and 3D games. Featuring: ▲ 21 High-Quality Prefabs – an action-oriented set of effects featuring explosions, smoke, flashbangs, and more. These are made up of unique Shuriken particle system prefabs with varying levels of layered complexity to allow for incredibly detailed visual design. Many more will be added in the future! ▲ 120MB+ of Textures – want to create your own ultra high quality effects for next-gen platforms and resolutions? Dive into this monstrous arsenal of sprites and spritesheets and make your own! ▲ Game-Ready Scripts – included, you’ll also get several useful scripts for managing particles in a hierarchy through a unified component interface. Want to automatically destroy all the particle systems underneath a game object once they’re done emitting? There’s a drag-and-drop script for that! You can even animate lighting effects, lighting colours, and more for runtime (read: in the actual game!) with these handy scripts. ▲ Demo Scene – easily preview all the included effects, including some of the extra script functionality with the demo scene. ▲ Advanced Particle Scaler – an advanced particle scaling utility with real-time, in-editor preview functionality. ▲ MIR-2II Shader Pack – most of the particle effects included use the default Unity particle shaders. Sometimes, that’s not good enough. Action VFX ships with several additional shaders to drive your visual design above and beyond with distortion, intersect highlighting, masking, and more. Best of all, it’s constantly updated! =D Report this asset
New V2!
– New option to let players cut off the FOV
– Cleaned up code what makes it easier to modify and built on
– Performance improvenements so you can have even more FOV
– Easier implementation of patrol points
– Expanded bullet functionality
– Propper support for multiple players at once
– More demo scenes
– Easier intergration by using UnityEvents
Feautures:
– Field Of View sight mechanic
– Having multiple enemies and multiple players at once
– patrolling between custom defined points
– Chasing the player when spotted
– Shooting at the player
This is an easy to use drag and d-rop script and very customizable to fit every game. You can make an enemy patrol between custom defined points and if they see the player they will move towards them while shooting. If you escape the enemy they will go back to their patrol.
This asset includes 3 scripts, one sprite, a bullet prefab and a demo scene. All of these can be modified to your own liking for futher instructions take a look at the documentation pdf. This asset is really flexible and easy to use in your project, it can be used as an enemy guard patrol AI with just a few simple instructions that are explained in detail in the instructions pdf and the documentation pdf.
If you ever need a robust enemy AI you can just use this asset and tweak it for your project. This asset does not require any additional programs or assets
Questions?
Feel free to contact me here!
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