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عنوان محصول
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Aug 24, 2023
0.9.7,,,,,,,
Megabytes
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FPS Engine
Water shaders supported under the URP rendering pipeline. Render pipeline compatibility The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms. Unity Version Built-in URP HDRP 2020.3.30f1c1 Not compatible Compatible Not compatible 2019.4.9f1 Not compatible Compatible Not compatible Additional compatibility information This is a water shader that only supports URP rendering pipelines. It is recommended to use 2019 and above version of unity The default render pipeline is not supported Description This is a water shader under the URP pipeline. It is not only applicable to ocean lakes and rivers, but also applicable to fountains and ornamental fish tanks in cities. The dissolution effect makes it more natural, and the caustics effect of sunlight through the water bottom is very beautiful. The fountain in the park can’t be used better. I also compared the price of the goods sold in the market to make it more reasonable!! Use it to realize your game! The use of game effects is also very effective! Technical details This shader can realize some special effects related or scene water. I hope you like it Related keywords liquid waterfall Shader URP urp shader fountain Water VFX Report this asset
An advanced and powerful solution for First Person Shooter games, adaptable,easily scalable and suitable for any kind of FPS game, supporting a wide variety of settings and features.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version
Built-in
URP
HDRP
2021.1.16f1
Compatible
Compatible
Compatible
Additional compatibility information
Ensure that you update the materials to their respective shaders when using HDRP or URP. If you require assistance, don’t hesitate to ask for support on our Discord server!
Description
DEMO • DISCORD • TRELLO
“MAKE YOUR DREAM FPS GAME FASTER THAN EVER”
Since this asset is always growing, more content will be added to it as it develops and improves to become the greatest FPS asset available.
Perfect for getting things done right from the beginning!
One of the main goals was to achieve a high level of adaptation and detail. Because of it, the asset includes an immense amount of customizable features for you to create your dream FPS game.
Moreover, it is really easy and intuitive to use.
————– LIST OF FEATURES ————–
ADVANCED PLAYER MOVEMENT:
BASIC ACTIONS: Moving, running, jumping, crouching.
Sliding
Stamina system
Slopes support
Rigidbody based
Templates provided
POTENT MODULAR WEAPON CREATION SYSTEM
This system allows you to create any kind of weapon with an impressive level of
customization, featuring an extremely intuitive inspector to help you during this easy and
fast process.
Customize from basic information, to weapon statistics, visuals, audio, UI elements &
more.
Hitscan
Projectile
Melee
POWERFUL WEAPON SYSTEM
BASIC ACTIONS: Shooting, reloading, etc..
Aiming
Bullet penetration (WALLBANG)
Recoil based on Curves
Inventory system
Damage enemies. Shield and health system
Attachment System
AIM ASSIST
MELEE ATTACK
PICK UP & DROP SYSTEM
HEADSHOT DETECTION
Weapon Inspection
Set Initial Weapons
4 Shooting methods: Press, Press and Hold, Hold and release, Hold until ready
Damage reduction based on distance
HIT & FOOTSTEPS SURFACE DETECTION
Detect different surfaces on hitting them and display different visuals and sfx.
UI KIT
PROCEDURAL CROSSHAIR
KILLFEED
HITMARKERS
DAMAGE POP-UPS
Framerate Display
Health and shield bars
Stamina display
Low Ammo & Reload Displays
COMPASS SYSTEM with customizable Icons
Pause Menu
INTERACTABLES
Destructibles
Explosives
Healthpacls
Power-ups
Doors
Point capture
Accessible Checkpoints
Damage triggers
PLAYER HEALTH SYSTEM
Shield and health
FALL DAMAGE
UI events
CAMERA EFFECTS
Breathing
Head bob
Camera shake
Camera tilt
WEAPON EFFECTS
Breathing
Weapon Bob
Jump motion
Crouch tilt
Weapon sway
CONTROLLER SUPPORT
CUSTOM INSPECTORS
SAVE AND LOAD PRESETS SYSTEM
CUSTOM EVENTS
DRAG & DROP CONTENT. READY TO USE!
CLEAN & UNDERSTANDABLE CODE
REGULAR UPDATES & SUPPORT
– shout-out to Hozq for the arms rig!
Related keywords
FPS3D ShooterGameFPS Templategame templatelowpolyShooterTemplateWeaponGun
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