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عنوان محصول
توضیحات سازنده در خصوص این پلاگین
Mar 23, 2023
1,,,,,,,
Megabytes
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Freight Train Pack
Participle is an asset that makes it easy to script creative and novel behaviors for particle effects. At its core, Participle is a flexible event dispatcher that offers convenient access to the state of individual particles within Unity’s Shuriken particle system. It makes it simple to construct effects that respond to fundamental events, such as particle birth and death, as well as more sophisticated conditions like the length of time a particle has lived or the distance it has traveled. Participle offers a custom inspector that makes setting up basic and conditional trigger events straightforward. It also offers a full featured programming API. Features: Built-in event triggers – Birth, death, time lived, distance traveled, remaining lifetime, size, distance to transform, every frame. Event trigger modes – OneShot, Repeat, RepeatByIncrement, RepeatByDecrement Custom event triggers – User specified evaluator to determine the conditions that will cause an event to be dispatched. Particle attachments – Built-in support for causing game objects to follow individual particles. Client data – Store and retrieve arbitrary application data on a per particle basis. Comprehensive API – Create and remove event triggers from code. Complete documentation Lots of examples. Cogent Whir Web Site Participle Documentation NOTE: Creating event handlers to be used in conjunction with Participle’s event dispatch requires scripting. These scripts can be as simple as a few lines of code or much more complex, depending on what you want to accomplish. The package includes many examples that can be used as is, or as templates for constructing your own event handlers. Report this asset
High quality modular train pack made for standard and HDRP! Both pipeline versions are in single asset pack. Just select the one that you need and remove the other one.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version
Built-in
URP
HDRP
2022.2.10f1
Compatible
Not compatible
Compatible
Description
The perfect pack, for users who need some good looking trains for there game. The trains are fairly low poly, for the level of detail, they have. The trains have a lot of cool details to look at, even in zoom-in, so they can be used in FPS games, as main object.
Pack includes:
– Locomotive: around 20k polys.
– Four train carts/wagons: each cart is around 9-12k polys.
– Train tracks: 3 modular pieces, that includes straight piece and two corners.
If You like my models, please rate them!
Related keywords
railwaywaggonindustrialcargoVehicleslocomotivetrainsrailsVehicletrainconstructionrailtransport
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