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20]Furryball%204
20]Furryball%204
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FurryBall 4.6 For Maya Win64
FurryBall is incredibly fast rendering system using the power of GPU. offers UNBIASED Monte Carlo raytracing (path trace), with real-time progressive preview in the viewport. Final frame rendering to multiple file format, layers and passes are obvious. FurryBall was developed for purposes of CGI animated movies, VFX and feature movie rendering. AAA studio produced full-length CGI feature for cinemas in 2012 . RT is extra simple and easy to use for an artist – you can tune whole image quality with only a single parameter if you want.
Each license comes with ALL THREE plugins (Maya, Cinema 4D, and 3DS Max in Alpha version) for free. FurryBall fully supports an unlimited number of GPU in a single computer and also can be used like standalone renderer.
FurryBall was used by many productions since 2008 (Blizzard, Valve, Microsoft, Hydrogen Whiskey Studios, Nickelodeon, Xantus, WinSing, Cluster
Studio, Moon Bites, WinSing, Pixals, Full Dimensional and much more.)
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