download unreal engine and unity plugin and 3d model
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عنوان محصول
توضیحات سازنده در خصوص این پلاگین
Nov 25, 2015
5.2.0 or higher
Megabytes
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در برخی موارد لینک های دانلود رایگان هستند و در مواردی نیاز به خرید اشتراک دانلود در پلن های مختلف دارید. لطفا به پلن مورد نیاز برای دانلود در قسمت بالا توجه کنید و طرح مورد نیاز خود را خریداری نمایید. توجه داشته باشید که با کلیک بر روی لینک مقابل صفحه دانلود باز می شود و پس از خرید اشتراک می توانید دانلود کنید
Goblins Invasion: Scout
This is a “SF-like particle effect” that was configured with the Pavale system.
It will be very useful when you want to put sci-fi expression in your project. Render pipeline compatibility The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms. Unity Version Built-in URP HDRP 2021.3.1f1 Compatible Not compatible Not compatible Description This is a “sci-fi UI style particle system. It can be used in the following situations. When you want to create a sci-fi-like expression easily. As part of the expression of an original game As a part of Unity’s visual expression This particle system is composed of the Unity standard “ParticleSystem” and uses only the Unity standard built-in shaders and their mask shaders. Although the values for the particle system settings are a bit complicated, the system itself is very simple, so it is very easy to use. Basically, you can use this particle system as long as Unity is running in your environment. The possibilities for compliance systems are endless! ! Let’s particle system!! (※We recommend importing Unity’s official post-processing stack v2.) Technical details 【How to use】 YORIMIYASTUDIO/ ParticleUI Ver.3/Prefab folder and place each prefab on the scene. Also, if you open “ParticleUI Ver.3” Scene in YORIMIYASTUDIO/ParticleUI Ver.3/Demo, you can use each Prefab already placed. If you want to modify particles, you are free to do so. You can modify the values and curves of each component freely by referring to each Prefab to create your original particle system. Please note that we cannot answer questions about the particle system or how to modify it. Please understand that we cannot answer any questions about the particle system or how to modify it. 【Demo Scene】 ParticleUI Ver.3.unity(Scene file) 【fbx folder】 Three fbx for particles 【Prefab folder】 –ParticleUI –[Main].prefab ParticleUI–[Main][Red&White].prefab ParticleUI HUD Glass.prefab ParticleUI HUD Glass[Masked][Red&White].prefab ParticleUI HUD Glass[Masked].prefab ParticleUI HUD Glass[Red&White].prefab (*There are objects divided by Parts in detail in Scene) 【Material folder】 4 materials for particles 【Shader folder】 2 shaders for masks Related keywords ParticleSystem particles VFX Effect Report this asset
Goblin Scout model with basic animations and possibility of replace some parts of clothes.
Bundle includes model with textures and animations, such as:
– idle
– run
– attack
– fun1
– fun2
– receive damage
– death
Model:
– body 2900 tris
– clothers 1535 tris
– weapon 762 tris
Textures:
– body 1024
– clothers 1024
– weapon 1024
Report this asset
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