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عنوان محصول
توضیحات سازنده در خصوص این پلاگین
Jul 23, 2019
2,,,,,,,
Megabytes
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در برخی موارد لینک های دانلود رایگان هستند و در مواردی نیاز به خرید اشتراک دانلود در پلن های مختلف دارید. لطفا به پلن مورد نیاز برای دانلود در قسمت بالا توجه کنید و طرح مورد نیاز خود را خریداری نمایید. توجه داشته باشید که با کلیک بر روی لینک مقابل صفحه دانلود باز می شود و پس از خرید اشتراک می توانید دانلود کنید
Impact Deformable
Enjoy the dynamic and action animation template, which includes a unique collection of energy elements! This package contains 10 Energy FX sprite sheet animations for 2D Games. Render pipeline compatibility The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms. Unity Version Built-in URP HDRP 2021.3.4f1 Compatible Not compatible Not compatible Description Template was created and works correctly in version 2021.3.4 Features: ● Sprite animations work much better than any other shaders and particles due to memory capacity. ● Optimized for games. ● Pivot point set properly. ● No setup or plug-ins required. ● All materials, sprites and other parts of pack properly named. ● Demo Scene with all prefabs is included. Supported platforms: ● Windows ● Web GL ● iOS ● Android ● Mac OS X ● Linux How to use: Simply drag and drop the “Energy” prefab to your scene and use it. (Prefab(s) located under Asset > Energy Elements > 02 Prefabs). Technical details ● File Formats: transparent Png. ● Each frame dimension is 512*288 px. ● 30 FPS ● Works with any render pipelines Related keywords Explosions 2D Lightning Game Platformer Charge glow element Light Dynamic electric electricity energy Magic Report this asset
Impact Deformable implements an automatic system of dynamic mesh deformation by impact in a single script.
Demonstration: Video / Car Derby (WebGL) / Metal Rain (WebGL) / Ice Cubes (WebGL)
Documentation: PDF
Features:
– Full Unity 2019/2018/2017 compatibility
– Works with any kind of mesh/collider
– Each object part can have different hardness (among other deformation settings) in a compound collider structure
– Mesh can be repaired by a specified amount with a single function call (either the whole mesh or area delimited)
– Optionally deforms MeshCollider component along with the mesh – both convex and non convex mesh colliders
– Structure damage estimation (numeric), allowing to integrate visual deformation into game rules – like, for example, cars that stop working after x% of damage
– Beside automatic deformations by impact, it is also possible to perform deformations by code
– Works on mobile devices without limitations
– Optional vertex color deformation
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