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Jan 2, 2023
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در برخی موارد لینک های دانلود رایگان هستند و در مواردی نیاز به خرید اشتراک دانلود در پلن های مختلف دارید. لطفا به پلن مورد نیاز برای دانلود در قسمت بالا توجه کنید و طرح مورد نیاز خود را خریداری نمایید. توجه داشته باشید که با کلیک بر روی لینک مقابل صفحه دانلود باز می شود و پس از خرید اشتراک می توانید دانلود کنید
Japanese Forest Grave
High quality, scene with 114 static meshes, perfect for lighting practice with showcase scenes.
Fully game ready.
Showcase Video: https://youtu.be/brs7yY-KG54
Props: 114 Props, Foliage, Ground Scatter and Rocks assets combined.
Materials: Custom asset material relying on masks and tileable materials, vertex blending shader on applicable materials and Parameters for roughness, normal intensity, Detail normal map and more.
Only works on UE5.1 and above as it’s using lumen and the scene is foliage heavy.
Levels: 1 Overview level and showcase scene
!!IMPORTANT!!
Please enable the following settings under.
Edit->Project settings->Rendering
https://docs.unrealengine.com/4.26/en-US/RenderingAndGraphics/VirtualTexturing/
Virtual Textures
Enable Virtual Texture Support: Enable
Enable Virtual Texture Lightmaps: Enable
Reflections
Reflection Capture Resolution: 256
Lumen
Use Hardware Ray Tracing When available: Enabled
Software Ray Tracing Mode: Detail Tracing
Hardware Ray Tracing.
Support Hardware Ray Tracing: Enabled
Optimizations
Early Z-pass: Opaque and Masked Meshes
Post-processvolume may require exposure changes. (NAME: PPV_Main)
Exposure compensation set to value=0 to get similar results as screenshots.
Please restart engine after these steps.
There is a problem with Cinematics losing references when packaging projects, the only solution is relinking the camera and rail tracks, please write me an email if you need support.
For any problems or general support questions write bagnerart@gmail.com
Read More
Technical Details Features: Fully Lumen lit Nanite And non-nanite bamboo trees Showcase scene included Number of Unique Meshes: 35 Collision: Yes, custom or autogenerated. Vertex Count: 50 to 1.300.000 (Tree actor) LODs: (Yes) Number of Materials and Material Instances: 66 Number of Textures: 144 Texture Resolutions: 256-4096 Supported Development Platforms: Windows: (Yes) Mac: (Yes) Important/Additional Notes: The scene uses Lumen and does not contain lightmaps. The scene is running at 25fps with whole the scene in view. On threadripper 1950x, RTX 2080 at 1440p, 100%render scale with High quality preset !!IMPORTANT!! Please enable the following settings. Edit->Project settings->Rendering https://docs.unrealengine.com/4.26/en-US/RenderingAndGraphics/VirtualTexturing/ Virtual Textures Enable Virtual Texture Support: Enable Enable Virtual Texture Lightmaps: Enable Reflections Reflection Capture Resolution: 256 Lumen Use Hardware Ray Tracing When available: Enabled Software Ray Tracing Mode: Detail Tracing Hardware Ray Tracing. Support Hardware Ray Tracing: Enabled Optimizations Early Z-pass: Opaque and Masked Meshes Post-process volume may require exposure changes. (NAME: PPV_Main) Exposure compensation set to value=0 to get similar results as screenshots. For any problems or general support questions write bagnerart@gmail.com
Japanese Forest shrine scene, perfect for lighting or level art.
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