download unreal engine and unity plugin and 3d model
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توضیحات سازنده در خصوص این پلاگین
Sep 7, 2023
1.4,,,,,,,
Megabytes
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در برخی موارد لینک های دانلود رایگان هستند و در مواردی نیاز به خرید اشتراک دانلود در پلن های مختلف دارید. لطفا به پلن مورد نیاز برای دانلود در قسمت بالا توجه کنید و طرح مورد نیاز خود را خریداری نمایید. توجه داشته باشید که با کلیک بر روی لینک مقابل صفحه دانلود باز می شود و پس از خرید اشتراک می توانید دانلود کنید
Living Particles
WebGL / Android .apk Demo here imgur gif – Mobile-friendly – 1 draw call – 16 unique sprites – one 2048p texture atlas – 3 one-shot prefabs – 3 loop prefabs – NO custom shaders – NO Post-Processing in Demo – NO HDR Report this asset
Ultimate Pack of fully customizable particle shaders, you can tweak any property and create unique Effects. All of these effects can be used in almost every game.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version
Built-in
URP
HDRP
2019.4.40f1
Compatible
Compatible
Compatible
Description
HDRP, URP, and Built-In support
Update v1.4: Audio reactive particle shaders are here! Check the latest video, also HDRP shaders are now converted to Shader Graph and fully editable.
Update v1.3: Finally, HDRP and LWRP compatible packages. Also, GPU shaders will boost FPS 2-4 times compared to old ones.
Update v1.2: Morph effects and shaders, fully vertex-animated PBR mesh particles
BONUS: Aditional VFX Textures and Gradients for better customization
– Mobile and VR support
– 34 Complete VFX Prefabs
– Array shader variants
– PBR shader variants
– 19 Gradients and Ramps
– 50+ Textures and Noises
– Different ground patterns
– Linear and Gamma ready
– HDR Support
– Deferred and Forward rendering
– 12 VFX Meshes
Support email: sinevfx@gmail.com
Technical details
– This Asset uses Unity’s Shuriken Particle System, so any parameter can be adjusted.
– Particles can be affected by both one player and several players without much loss of performance.
– HDRP shaders are made using native Shader Graph.
– There is an example Post Processing Stack V2 inside the Asset, which can be removed if you already have one imported.
Related keywords
EnvironmentSci-FiFantasyMagicVFXspellsparticle systemAudioEffectsaudio-reactivemusicLevel DesignBloomGameparticles
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