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عنوان محصول
توضیحات سازنده در خصوص این پلاگین
May 5, 2022
5.6.0 or higher
Megabytes
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در برخی موارد لینک های دانلود رایگان هستند و در مواردی نیاز به خرید اشتراک دانلود در پلن های مختلف دارید. لطفا به پلن مورد نیاز برای دانلود در قسمت بالا توجه کنید و طرح مورد نیاز خود را خریداری نمایید. توجه داشته باشید که با کلیک بر روی لینک مقابل صفحه دانلود باز می شود و پس از خرید اشتراک می توانید دانلود کنید
Makinom Pro: Game Toolkit
Render pipeline compatibility The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms. Unity Version Built-in URP HDRP 2019.4.7f1 Compatible Compatible Not compatible Additional compatibility information Please note that the URP implementation is still in development, and may not retain the full functionality as the built-in shaders! Description A set of Shaders to replicate the unique look of early 3D games, as well as enhance the appearance of any retro/pixel-styled assets. Main, Adjustable Material Shaders include: Gouraud Shading Cubemapped or Probe-based Reflections Vertex Snapping Affine-Mapped Perspective (in)Correctness Z-Shifting Vertex Colors Custom Retro-Styled Fog Additional Material Shaders include: Blinn shader with Phong Tessellation to create SGI-like “pre-rendered” materials Realistic CRT Shader with customizable Dot Patterns Post-processing effects include: Image-Effect-Based Downscaling Adjustable Color Reduction Customizable Dithering An additional, highly-customizable post-based CRT Effect Note: This package is made for the built-in render pipeline, and requires Post-processing Stack v2 or greater to utilize the post-effects. An experimental URP package is also included. All shaders made with Amplify Shader Editor and can be easily edited! Related keywords crt Scanlines retro Shader tv PS1 n64 PBR Gouraud Dreamcast Report this asset
Makinom 2 is now available
Makinom 1 has been replaced by Makinom 2 and will be deprecated in the future. Owners of Makinom Pro can upgrade to Makinom 2 Pro for free. There’s also Makinom 2 Free available (for free).
If you want to upgrade your Makinom 1 project, check out the Makinom Upgrade Tool.
Info | Demo | Tutorials | Support | Unity Forum
Pro Version
Makinom Pro contains the full C# source code, including all settings and schematic nodes.
Check out Makinom Free if you don’t need source code access.
Game development tool without scripting
Makinom is a powerful game development toolkit for Unity. You can create all kinds of 2D and 3D games and genres, like first person shooters (FPS), adventures, jump’n’runs, beat’em’ups, arcade shooters and more!
And you don’t need to write a single line of code.
Use Makinom for:
– Controls
– Cut-Scenes
– Game Mechanic
– Game Logic
– HUDs, Menus, Dialogues, …
– AI and Behaviour
– Paths and Waypoints
– etc.
Other features:
– Input management, support for local multiplayer and control style
– Save Games and custom save data support
– Pooling
– Supports multiple languages
– Variables with different scopes (local, global and object)
– Formulas
– Game States
– Extend Makinom with custom Nodes and Plugins
– Supports UNET multiplayer
– Supports the new UI and legacy GUI system
– Supports Mecanim, legacy animation and custom animation systems
– real-time terrain deformation
– grid feature (e.g. for match 3 gameplay or level architecture)
– movie texture control
– And more …
No Scripting
You wont have to touch a single line of code to create your game – but you can, if you want.
Create your game mechanics with Schematics – a node-based, flow chart like blueprint of what you want to do. Bring your game to life with Machines – they play schematics and put them into action.
Fast Prototyping
Got a game idea stuck in your head? Quickly create a prototype using the huge amount of ready to use schematic nodes for all kinds of tasks.
Ease Game Development
Build upon your prototype and fine-tune your gameplay. The reusable schematics and machines for all purposes will save you time and effort and cut your development time.
Supported Platforms
Makinom officially supports publishing to Windows, Mac OSX, iOS and Android.
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