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عنوان محصول
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Dec 14, 2021
2017.1.0 or higher
Megabytes
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MicroSplat – Puddles, Streams, Lava & Wetness
Render pipeline compatibility The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms. Unity Version Built-in URP HDRP 2020.3.29f1 Compatible Compatible Not compatible 2019.4.35f1 Compatible Compatible Not compatible Additional compatibility information Some changes made only in 2019.4.35f1 and 2020.3.29f1 versions: changed some parameters in particles and shaders. Description Magic Spells and Explosions for your game magic events like magic spawns, item destructions, magic explosions, magic attacks etc. Four type of magic spells: Thunder and Energy; Ice and Frost; Fire and Flame; Swamp and poison. DEMO VIDEO 34 bonus sounds for each particle, created especially for these particles. – 34 amazing magic spell particles with high quality prefabs. – You can change Mesh shapes and rotation intensity over lifetime. – You can change light intensity with light intense curve. – All scripts included. Also, Magic Spell Particles Tweak Demo-Scene included. To test and tweak effects: – Import this package into your Unity3d project. – Open Demo_Scene, from Scene folder – First ‘Play’ the scene – Use up and down arrow keys to change particles. – If you want edit and tweak effects, drag & drop prefab from Project window to Hierarchy window – URP Updater Included! Thanks for purchasing and rating! Related keywords poison Ice Fire Explosion Spell spells Magic flame frost magic spells Report this asset
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version
Built-in
URP
HDRP
2019.4.12f1
Compatible
Compatible
Compatible
Additional compatibility information
URP and HDRP compatible when appropriate MicroSplat URP or HDRP module is installed.
Package dependencies
1
This package needs other Asset Store packages in order to work.
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Jason Booth
MicroSplat
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Description
The Paintable Puddles, Streams, Lava & Wetness module for MicroSplat add support for paintable wetness, puddles, streams and lava flows. A dynamic spawning system is also included, which allows water or lava to be poured over your terrain, flowing downhill.
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Once installed, enabled any or all features and use the included painting tool to paint these effects into your terrain. Flow direction is handled automatically so that the liquids always go down hill.
Don’t want to paint your flows onto the terrain? You can generate them in realtime. Place emitters which cause lava or streams to start flowing downhill as you watch.
Technical details
Requires the MicroSplat framework to be installed.
URP and HDRP compatible when appropriate MicroSplat URP or HDRP module is installed.
Related keywords
wetnessLavapuddlesWaterPBRTerrain
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