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Oct 20, 2021
2019.4.12 or higher
Megabytes
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MicroSplat – URP 2019 Support
Stained Glass and Leadlight Shader with Church 2021 HDRP This is for 2021 version of Unity An easy way to make Stained Glass and Leadlight windows for that church, castle, house or wherever you need stained glass. Adds leadlight, blur and makes white areas into clear. It can also make tinted plain glass with or without texture. Includes a demo scene with detailed Church. Church comes in two versions: Bluestone and Whitewash, both with stained glass, interior seats, altar and candles with flickering flames. Note: Glass does not create sun shafts or projections. Instructions included on how to make your own custom stained glass windows. Render Pipeline: For HDRP (High Definition Render Pipeline) See our other listing for URP Details: – Church: 32,320 Tris – Church Texture sizes: Up to 8k – Church Texture format: PNG – Church Files: Albedo, Normal & AO – Glass Texture sizes: Up to 4k – Glass Texture format: PNG – Glass Files: Albedo & Normal Includes: – Custom Stained Glass Shader – Custom Opaque Shader – Custom Transparent Shader – Custom Bluestone Church – Demo Scene Report this asset
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version
Built-in
URP
HDRP
2019.4.12f1
Not compatible
Compatible
Not compatible
Package dependencies
1
This package needs other Asset Store packages in order to work.
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Jason Booth
MicroSplat
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Description
Adds support for Unity’s Universal Render Pipeline.
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Unity’s new Scriptable Render Pipeline (SRP) requires a full rewrite of all shaders for each SRP. This module adds support for targeting the Universal Render Pipeline (2019.4LTS with 7.21), and works for all MicroSplat modules. Render Baking to textures is currently not supported.
Requires MicroSplat Core
URP supported version is 7.21 on Unity 2019.4LTE
Related keywords
ShadersrpURP
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