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عنوان محصول
توضیحات سازنده در خصوص این پلاگین
Jun 15, 2021
41.2,,,,,,,
Megabytes
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در برخی موارد لینک های دانلود رایگان هستند و در مواردی نیاز به خرید اشتراک دانلود در پلن های مختلف دارید. لطفا به پلن مورد نیاز برای دانلود در قسمت بالا توجه کنید و طرح مورد نیاز خود را خریداری نمایید. توجه داشته باشید که با کلیک بر روی لینک مقابل صفحه دانلود باز می شود و پس از خرید اشتراک می توانید دانلود کنید
Modern Interior
An AAA quality sky system for URP with realistic atmospheric scattering, lighting, clouds and a day/night cycle. Comes with premade materials for easy use however custom materials are also simple to make. The sky color is based on real Rayleigh Scattering, and the clouds are rendered as Volumetric Objects for maximum realism. These shaders are also highly optimised for maximum performance and quality.
How to use:
Sky:
To use the sky shader, open the lighting panel and assign either the premade material “Realistic Sky”
in Sky/Materials or a custom material using the same shader to the skybox material slot.
Fog:
To use the fog is requires some more setup than the sky. To use it, select your
URP Forward Renderer asset, enable Opaque Texture and Depth Texture and set the
opaque downsizing to none. Next, open your forward renderer and select add
renderer feature. Select “CustomCloudsFog”. Open the settings and assign the premade
fog material in Sky/Materials or create your own using the “Shadergraphs/Fog” shader.
Clouds:
Setup is the same as the fog except use the clouds material instead of the fog. Report this asset
Description
Archviz style. I fiddled with the bake settings for a long time. The result can be seen in the screenshots. Asset contain a clear topology of interior objects, correct UV maps, detailed materials with albedo and normals, the possibility of baking without “Generate lightmap UVs”, ready prefabs and scene, colliders of any objects. All this is presented in my screenshots, made in the Unity editor.
Priority on lowpoly, sofa, pillows contain normals, AO maps. All materials are PBR game ready setup.
Technical details
All scene contain 194k faces, 141k vertex, 277k tris count.
Related keywords
ModernInsideInterior3DlivingkitchenbakeRealisticroomArchVizfloorsofachairPBRHouse
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