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Aug 25, 2022
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در برخی موارد لینک های دانلود رایگان هستند و در مواردی نیاز به خرید اشتراک دانلود در پلن های مختلف دارید. لطفا به پلن مورد نیاز برای دانلود در قسمت بالا توجه کنید و طرح مورد نیاز خود را خریداری نمایید. توجه داشته باشید که با کلیک بر روی لینک مقابل صفحه دانلود باز می شود و پس از خرید اشتراک می توانید دانلود کنید
Modular Medieval Environment
!!!!! WARNING: In UE 5.3, The Landscape Material turns black due to a “Landscape Layer Blend Node” Bug resulting from Unreal Engine’s 5.3 release. We have given Epic Games the Bug Report related to the issue. Meanwhile we have found a manual solution thanks to a helpful developer, Primal.
Here is thedocumentationfor the instructions on how to fix the Engine Related Bug yourself.
We have updated the packages containing this Bug with the same steps from Documentation above. We suggest you not to use 5.3 version of the pack until the Bugs are fixed by Epic Games. Because there are also Bugs regarding Movie Render Que. If you want to use 5.3 version despite everything, please consider this warning in your reviews because we are doing our best since UE 5.3 is released not to put you in a difficult situation and dealing with the Engine’s Bug for the benefits of our customers.
Medieval Environment Pack provides many necessary features of an overall medieval village including Castle Complex, Church, Chapel, Barns, Windmill, Watermill, Houses and Fields all created with modular meshes. All these meshes forming the village are located on a 16 km2 island with procedural landscape and foliage arrangement. The landscape textures, plants and rocks are photoscanned by us. The coastal cliffs are modelled and sculpted patiently. The environment also includes 5 Elm trees and several bushes.
Unreal Engine’s Volumectic Cloud System and Water System are also integrated to the project.
You can either enjoy the features of the premade Demo Maps or you can create the medieval environment in your imagination with 300 meshes the package provides.
Cinematic Video
Castle Cinematics
Map Demo
Asset Properties (vertices, collisions etc.) for all Meshes
Modular placement of Village House
Modular construction of Church
Technical Details !!! Important Note: You need to turn on “Volumetrics” and “Water” plugins from Plugins menu to obtain all the features demo map correctly !!! PS: In order to get same result with the video, make screen percentage to 200, and follow the link : Lighting Settings for UE4 Features: 150+ Building meshes which are usefull for many building types such as Castles, Churches, Houses, Towers etc. 75+ Props for a vivid Medieval Environment 20+ Premade Buildings in Groups 5 Different Elm Trees with Wind and Billboard Features 2 Different Island Maps with 16 km2 Landscape (one is with the Medieval Environment, the other is the Nature Map) Landscape Grass Type for the plants Photoscan Assets ( 7 Rocks and 40 Ground Plants with Wind Feature) 8 Unique Cliff Meshes with easy Material Configuration Niagara System for Birds and Smoke Customized Volumetric Cloud System Landscape slope materials and normal blend LightFunction material for the cloud effect Number of Meshes: 300 Collision: Yes, both custom and automatically generated Vertex Count for LOD0: max: SM_StoneStair_01 (52.250 vertices), min: SM_CloudMesh (4 vertices) LODs: Yes, 3 to 4 LODs Number of Materials and Material Instances: Materials: 18 Material Instances: 70 Material Functions: 22 Number of Textures: 105 Texture Resolutions: 1024*1024, 4096*4096 Supported Development Platforms: Windows: Yes
A well-designed 4×4 KM2 Medieval Environment including Castle Complex, Church, Chapel, Barns, Windmill, Watermill and Houses built on a HQ photoscanned landscape with many procedural features.
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