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دانلود Native SerializableDictionary [Classless]

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عنوان محصول

Native SerializableDictionary [Classless]

Price : تومان ۰ — رایگان برای اعضاء دارای اشتراک

Native SerializableDictionary [Classless]

توضیحات سازنده در خصوص این پلاگین

اطللاعات کوتاه مرتبط با محصول :

This is a Dictionary which is serializable in the inspector and is fully JSON serialization compatible. It is made to be as lightweight as possible and supports Unity types being JSON serialized. Render pipeline compatibility The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms. Unity Version Built-in URP HDRP 2022.1.3f1 Compatible Compatible Compatible Description SerializableDictionary is a Dictionary which does not require you to create any classes for different types. It doesn't use any custom editor inspector drawing, any extra or external extensions, or libraries. It is fully native to the Unity C# Environment and displays in the Inspector using your Unity version. It is created as the most lightweight, openly customizable, and extensible SerializableDictionary while also including a boxing method for Unity types so they can be JSON Serializable. I appreciate all feedback and would love to hear any suggestions to improve this asset. Please leave a comment describing any desired changes, new features, and/or extended support. Technical details Dictionary natively serializable in the inspector window JSON serializable Boxing for JSON serializing Unity types like Vector3 Implicit conversion from Dictionary to SerializableDictionary Zero overhead from custom implementations No need to create any extra classes to use it It implements Dictionary directly and is used as one Auto-saves all key and value changes in Edit Mode and in Play Mode It will wait for null and duplicate entries to be resolved by you before saving those specific entries Related keywords json dictionaryJsonC#dictionaryserializable dictionaryToolcodingnativejson serializableserialize vector3serializabletool dictionaryEditor ExtensionWorkflow Report this asset

 مشخصات و سازگاری و امکانات در بخش پائین در دسترس است :

Native SerializableDictionary [Classless]

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Create Date :

Mar 1, 2023

VERSION :

%5%51.0,,,,,,,

FILE SIZE : 751.8

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Native SerializableDictionary [Classless]

Native SerializableDictionary [Classless]

Enjoy the dynamic and action animation template, which includes a unique collection of energy elements! This package contains 10 Smoke and Fire FX sprite sheet animations for 2D Games. Render pipeline compatibility The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms. Unity Version Built-in URP HDRP 2021.3.4f1 Compatible Not compatible Not compatible Description Template was created and works correctly in version 2021.3.4 Features: ● Sprite animations work much better than any other shaders and particles due to memory capacity. ● Optimized for games. ● Pivot point set properly. ● No setup or plug-ins required. ● All materials, sprites and other parts of pack properly named. ● Demo Scene with all prefabs is included. Supported platforms: ● Windows ● Web GL ● iOS ● Android ● Mac OS X ● Linux How to use: Simply drag and drop the “Energy” prefab to your scene and use it. (Prefab(s) located under Asset > Energy Elements > 02 Prefabs). Technical details ● File Formats: transparent Png. ● Each frame dimension is 512*288 px. ● 30 FPS ● Works with any render pipelines Related keywords flash 2D Fire Game Platformer glow 2D game bonfire elements fume flame Magic smoke Report this asset

This is a Dictionary which is serializable in the inspector and is fully JSON serialization compatible. It is made to be as lightweight as possible and supports Unity types being JSON serialized.

Render pipeline compatibility

The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.

Unity Version

Built-in

URP

HDRP

2022.1.3f1

Compatible

Compatible

Compatible

Description

SerializableDictionary is a Dictionary

which does not require you to create

any classes for different types.

It doesn’t use any custom editor

inspector drawing, any extra or external

extensions, or libraries.

It is fully native to the Unity C#

Environment and displays in the

Inspector using your Unity version.

It is created as the most lightweight,

openly customizable, and extensible

SerializableDictionary while also

including a boxing method for Unity

types so they can be JSON Serializable.

I appreciate all feedback and would love to hear any suggestions to improve this asset. Please leave a comment describing any desired changes, new features, and/or extended support.

Technical details

Dictionary natively serializable in the inspector window

JSON serializable

Boxing for JSON serializing Unity types like Vector3

Implicit conversion from Dictionary to SerializableDictionary

Zero overhead from custom implementations

No need to create any extra classes to use it

It implements Dictionary directly and is used as one

Auto-saves all key and value changes in Edit Mode and in Play Mode

It will wait for null and duplicate entries to be resolved by you before saving those specific entries

Related keywords

json dictionaryJsonC#dictionaryserializable dictionaryToolcodingnativejson serializableserialize vector3serializabletool dictionaryEditor ExtensionWorkflow

Report this asset

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