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عنوان محصول
توضیحات سازنده در خصوص این پلاگین
Jan 10, 2022
2021.2.7 or higher
Kilobytes
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در برخی موارد لینک های دانلود رایگان هستند و در مواردی نیاز به خرید اشتراک دانلود در پلن های مختلف دارید. لطفا به پلن مورد نیاز برای دانلود در قسمت بالا توجه کنید و طرح مورد نیاز خود را خریداری نمایید. توجه داشته باشید که با کلیک بر روی لینک مقابل صفحه دانلود باز می شود و پس از خرید اشتراک می توانید دانلود کنید
Navigation2D (Pathfinding for 2D Games)
Basically, this shader gives you the ability to create dynamic Liquid looking materials for your Sprite Renderers and UI Image components. Render pipeline compatibility The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms. Unity Version Built-in URP HDRP 2020.3.17f1 Not compatible Compatible Not compatible Additional compatibility information Minimum working Unity version: Unity 2020.3 LTS+ Minimum working Shader Graph version: Shader Graph 10.6+ Minimum working URP version: URP 10.6+ Does not work with other render pipelines. Description Create stunning and beautiful 2D liquids with 3D feel to fill in any container! Perfect for potions, health/mana globes and similiar purposes. Watch the video to see how far the customization can go! 1. What is this shader? Basically, this shader gives you the ability to create dynamic Liquid looking materials for your Sprite Renderers and UI Image components. It’s designed it Shader Graph and targets the 2D Universal Render Pipeline. 2. Features -Magical or realistic looking liquids with a 3D feel. -Custom shader GUI for a better experience -30 pre-made prefabs and materials like health, mana, arcane power, willpower, waters along with other power types. -Caustics, lighting, inner glow, edge foam, edge glow, distortion and other commonly used features with their own custom GUIs. -Supports HDR. -Works on both UI Image and Sprite Renderer components. -Comes with custom made water textures to use as base. (As seen in videos) -Supports using your own textures as liquid bases. Experiment! 3. Requirements? Minimum working Unity version: Unity 2020.3 LTS+ Minimum working Shader Graph version: Shader Graph 10.6+ Minimum working URP version: URP 10.6+ If you have something lower than these, I cannot guarantee if the shader will work as intended. Universal Render Pipeline is required and does not work on others. 3D objects are not supported and usage of materials on them may produce unexpected results. Documentation here: http://caglayankaragozler.com/LiquidShaderDocs/ Technical details Exact list of pre-made prefabs: Arcane Power Darkness Demonic Power Dominance Dread Fury Health Light Source Mana Poison Rage Resolve Soulpower Toxicity Vampiric Venom Water 1 to 12 Willpower Custom shader named 2DLiquid and made with Shader Graph. Related keywords Magic Effects liquid potions Shader Stylized health Animated mana Graph Fantasy RPG Report this asset
(WebGL Demo)
(Forum)
(Documentation)
Navigation2D uses Unity’s built-in Navigation system to make 2D pathfinding possible without any axis rotations.
Usage:
1. Make 2D Colliders static
2. Go to Window -> Navigation2D, select Bake
3. Use NavMeshAgent2D to move
Components:
* Uses built in BoxCollider2D
* Uses built in CircleCollider2D
* Uses built in EdgeCollider2D
* Uses built in PolygonCollider2D
* Uses built in TilemapCollider2D
* Wraps NavMeshAgent for 2D
* Wraps NavMeshObstacle for 2D
Successfully used by uMMORPG 2D!
Try the WebGL Demo to see it in action!
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