تصویر آواتار

My Account

تخفیف!
تصویر

دانلود NewTek LightWave 3D v2020.0.3.Win.x64

نکات مهم توجه فرمایید
  1. میتوانید برای دانلود بر روی دیسک سخت از بخش مربوطه اقدام به خرید دیتا بر روی دیسک نمایید و پست مورد نظر خود را بالینک مربوطه ارسال تا بر روی دیسک محتوی برای شما ارسال شود.
  2. برای پشتیبانی از سازنده محصول در زمان استفاده تجاری و موفقیت بیشتر لایسنس مرتبط را با فشردن کلید منبع اصلی تهیه نمایید.
  3. در صورت نیاز به پلاگین یا مدل , قالب , افزونه مورد نظر آن را در قسمت مربوطه درخواست دهید تا در سایت قرار بگیرد

دانلود پلایگن ها و مدل های سه بعدی آنریل انجین و یونیتی

download unreal engine and unity plugin and 3d model

pssbox
pssbox

pssbox mega download site

SKU 523b5c5d144a دسته بندی ها ,

عنوان محصول

NewTek LightWave 3D v2020.0.3.Win.x64

Price : تومان ۰ — رایگان برای اعضاء دارای اشتراک

NewTek LightWave 3D v2020.0.3.Win.x64

توضیحات سازنده در خصوص این پلاگین

اطللاعات کوتاه مرتبط با محصول :

boasts a streamlined workflow with an extensive list of artist friendly capabilities including, all new physically based rendering architecture, and wide range of additional improvements–– San Antonio, TX – December 12, 2017 – NewTek, Inc., announced availability of LightWave™ 2018, the new iteration of their comprehensive 3D animation system. The software for Windows® and Mac® operating systems will be available on January 1, 2018 at 12:01am GMT. LightWave 2018 introduces new features that are ideal for physically based rendering, VR rendering, and more. It also extends the functionality of popular features like the buffer system, FiberFX, cel-shading, object deformations, and others. “We’re proud that LightWave has a long history of being the ‘go to’ 3D application for artists who need to deliver the finest, most realistic art and animation on time and on budget,” said Dr. Andrew Cross, president and CTO for NewTek. “LightWave 2018 furthers that tradition with finely tuned tools that improve every aspect of the user experience from rendering to lighting to surfacing, cameras and more.” LightWave 2018 highlights include: Physically Based Rendering System: Completely rewritten rendering, shading and lighting architecture for greater realism, accuracy and ease-of-use Render and Light Buffers: Expanded workflow for render and light buffers that simplifies compositing and offers more flexibility, including real-time preview of new buffers in any viewport using VPR, as well as custom buffers using the node editor Volumetric Engine and Open VDB Support: Using the new volumetric render primitives, artists can specify physically based properties, Scattering, Absorption and Emission parameters, along with powerful node networks Light Capabilities: New lighting architecture brings physical lights that can be optionally visible to the camera, and improved loading of IES web files to better match the intensity of real manufactured lights Surface Editor, Material Nodes and Surface Preview: The Surface Editor has been overhauled for the new shading system with powerful node-based materials that are presented with a familiar interface Virtual Reality Camera: Includes both cylindrical and spherical modes for creating stereo 360-degree renders and animations for VR applications Modifier Stack with New Deformation Nodes: Unlocks and simplifies the previously fixed order of operations for Bones, Morphs, Subdivision and Displacements with the ability to drag and drop to re-order mesh deformations interactively Cel Shader and Enhanced Edge Rendering: Offers flexible non photoreal render control over material shading and allows gradient-based cel shading, while Edge Rendering uses any material available in the Surface Editor to shade any line More Integrated FiberFX: Expanded to integrated closely with the new lighting and shading system and can use any material on the fibers. Fibers are now generated using the new primitive object architecture Layout-based Parametric Shapes: Parametric shapes allow for creation of virtual primitive shapes in Layout that can be displaced, surfaced and rendered without needing any geometry Noise Reduction Filter: Speeds up render times by using less Global Illumination rays and samples, while allowing for clean up of the resulting noise using filters instead of increased render settings New Modeler Features: Layout View viewport shows the current camera view from Layout. Also new are fully interactive tools including Lattice, Smoothing, Array and Spline Bridge

 مشخصات و سازگاری و امکانات در بخش پائین در دسترس است :

NewTek LightWave 3D v2020.0.3.Win.x64

DESIGN SOFTWARE

Premium Users

Software

-> Updates

Member Plans

Create Date :

Lightwave 2020

VERSION :

Lightwave 2020

FILE SIZE : 1.3

Gigabytes

دانلود فقط برای اعضای با سطح دسترسی زیر امکان پذیر است. (برای باز کردن لینک ها روی باکس دانلود زیر کلیک کنید)

---Premium Users---

در برخی موارد لینک های دانلود رایگان هستند و در مواردی نیاز به خرید اشتراک دانلود در پلن های مختلف دارید. لطفا به پلن مورد نیاز برای دانلود در قسمت بالا توجه کنید و طرح مورد نیاز خود را خریداری نمایید. توجه داشته باشید که با کلیک بر روی لینک مقابل صفحه دانلود باز می شود و پس از خرید اشتراک می توانید دانلود کنید

NewTek LightWave 3D v2020.0.3.Win.x64

NewTek LightWave 3D v2020.0.3.Win.x64

boasts a streamlined workflow with an extensive list of artist friendly capabilities including, all new physically based rendering architecture, and wide range of additional improvements––

San Antonio, TX – December 12, 2017 – NewTek, Inc., announced availability of LightWave™ 2018, the new iteration of their comprehensive 3D animation system. The software for Windows® and Mac® operating systems will be available on January 1, 2018 at 12:01am GMT. LightWave 2018 introduces new features that are ideal for physically based rendering, VR rendering, and more. It also extends the functionality of popular features like the buffer system, FiberFX, cel-shading, object deformations, and others.

“We’re proud that LightWave has a long history of being the ‘go to’ 3D application for artists who need to deliver the finest, most realistic art and animation on time and on budget,” said Dr. Andrew Cross, president and CTO for NewTek. “LightWave 2018 furthers that tradition with finely tuned tools that improve every aspect of the user experience from rendering to lighting to surfacing, cameras and more.”

LightWave 2018 highlights include:
Physically Based Rendering System: Completely rewritten rendering, shading and lighting architecture for greater realism, accuracy and ease-of-use

Render and Light Buffers: Expanded workflow for render and light buffers that simplifies compositing and offers more flexibility, including real-time preview of new buffers in any viewport using VPR, as well as custom buffers using the node editor

Volumetric Engine and Open VDB Support: Using the new volumetric render primitives, artists can specify physically based properties, Scattering, Absorption and Emission parameters, along with powerful node networks

Light Capabilities: New lighting architecture brings physical lights that can be optionally visible to the camera, and improved loading of IES web files to better match the intensity of real manufactured lights

Surface Editor, Material Nodes and Surface Preview: The Surface Editor has been overhauled for the new shading system with powerful node-based materials that are presented with a familiar interface

Virtual Reality Camera: Includes both cylindrical and spherical modes for creating stereo 360-degree renders and animations for VR applications

Modifier Stack with New Deformation Nodes: Unlocks and simplifies the previously fixed order of operations for Bones, Morphs, Subdivision and Displacements with the ability to drag and drop to re-order mesh deformations interactively

Cel Shader and Enhanced Edge Rendering: Offers flexible non photoreal render control over material shading and allows gradient-based cel shading, while Edge Rendering uses any material available in the Surface Editor to shade any line

More Integrated FiberFX: Expanded to integrated closely with the new lighting and shading system and can use any material on the fibers. Fibers are now generated using the new primitive object architecture

Layout-based Parametric Shapes: Parametric shapes allow for creation of virtual primitive shapes in Layout that can be displaced, surfaced and rendered without needing any geometry

Noise Reduction Filter: Speeds up render times by using less Global Illumination rays and samples, while allowing for clean up of the resulting noise using filters instead of increased render settings

New Modeler Features: Layout View viewport shows the current camera view from Layout. Also new are fully interactive tools including Lattice, Smoothing, Array and Spline Bridge

دیدگاه‌ها

There are no reviews yet.

Be the first to review “NewTek LightWave 3D v2020.0.3.Win.x64”

Relate Product

This is Random Product Show.

Wordaizer 5.0 Build.141
قیمت اصلی تومان ۱ بود.قیمت فعلی تومان ۰ است.
Vizoo3D xTex 2.3.3 Win.x64
قیمت اصلی تومان ۱ بود.قیمت فعلی تومان ۰ است.