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عنوان محصول
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Jan 21, 2021
1.1.1,,,,,,,
Megabytes
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Northern Lights Pack
Capsule based dynamic ambient occlusion and soft penumbra shadows for characters and props. Render pipeline compatibility The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms. Unity Version Built-in URP HDRP 2020.3.23f1 Compatible Not compatible Compatible Description Forum Thread Inspired by many AAA titles, this screenspace technique is used for generating very efficient low frequency shadows and ambient occlusion, which are usually missing in places with no direct lighting and shadowing. This greatly helps making characters feel more grounded and allows them to have area light shadows and most importantly it’s seamless to implement with the existing light probes system, as the shadows direction is sampled per character from the light probes. Technical details Uses a single compute shader for everything, no material shaders are needed. Characters can be dynamically instantiated/destroyed. There’s no limit on the number of characters, and the screenspace implementation makes it way more performant than classic shadow mapping. Renders a mask for character meshes so that they don’t have self occlusion artifacts. Extremely easy setup with 1 component to be added on the camera and 1 on each character (or arbitrary group of capsules), and their included custom inspectors. Samples the dominant light direction from the interpolated light probe the character is at, and each character works independantly. Uses an axis aligned bounding box based screen space culling per character to optimize an already very performant shader. Allows for rendering ambient shadows only in already shadowed areas using a luminance blend parameter. Comes with 3 Implementations: Built in render pipeline Post processing stack V2 custom effect HDRP Custom pass Related keywords tlou Ambient Fields occlusion Lighting Shader ray soft distance shaders shadows capsule compute marching penumbra Report this asset
This package contains a collection of Northern Lights effects. These effects are great for adding color and visual interest to any winter or northern themed scenes.
NOTE: URP support now available in version 1.1.
The package contains seven prefabs with different color and shape variations.
The first shape variation is a single curtain of northern lights which must be placed manually throughout the scene.
The second variation renders northern lights all across the sky and provides more movement and randomness.
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