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عنوان محصول
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Oct 4, 2017
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Ocean Environment Pack
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Packaged Demo
The Ocean Environment Pack contains everything you need for a AAA Gaming Experience
This asset contains tonnes of great features, and supportsForward Shading, and now supports Android and iOS Shaders!
This package is well optimized, which makes it a great option for VR experiences!
The package includes 10 Plants, 9 Rocks, 5 Creatures and an abundance of awesome blueprints:
Deep Sea Lighting Blueprint
The default environment contains a static lighting and volumetric fog combination, allowing for seamless shallow and deep sea lighting effects. With mobile, volumetric fog is not possible, so aDynamic Deep Sea Lighting Blueprinthas been included to manage the lighting instead!
This blueprint allows you to adjust the colors, thickness and depth values of fog, and dynamically changes them at runtime based on the players height value – mimicking the effects of swimming from the shallows to the deep sea!
Ocean Spline System Blueprint
By utilizing theOcean Spline System, you caneasily modify the path, movement speed, mesh, materials, animation speed and intensity of whatever creature you decide to animate. All the creatures have been animated with the Vertex Animation tool to provide high performance and customizability of animation intensity via the Ocean Spline System.
Ocean Dust Mote Blueprint
This blueprint keeps a dust-mote emmitter glued to the camera, but spawns them in world space. This increases performance by including the dust-mote effect without needing multiple emmitters or impacting performance
Other Features
Display hundreds of fish on Screen with the performanceOptimised Particle Fishes!
Realistic bubble particles
Experience realistic underwater effects such asCaustic Sunlight,God-Rays,Bubbles,Dust Motes&Plants that sway with the water.
Paint extremely high detailed terrain with aLandscape Materialsthat provides world displacement and bumpoffset.
All rocks have 3 Material types; Bare, Sandy and Very Sandy – which each procedurally place the sand on the surface of the rock.
Every Material Instance ishighly customizable, so you can create your very own look and feel of each creature, plant or environmental asset.
2022 Update!
The latest update includes:
Greatly optimized foliage (zero opacity overdraw)
6 new high quality rocks
A new Volumetric fog & lighting system, making the deep sea blueprint redundant for Desktop packages
Stationary Baked lighting for improved performance
Greatly improved level design
Numerous other improvements
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Technical Details Features: Ocean Spline System – Blueprint Hierarchical Instance Converter – Blueprint 9 Rock Meshes: 3 Material Instances each 2 Kelp Meshes: 1 Animation 2 Seaweed Meshes Sea Anemone Mesh: 2 Material Versions 5 Sea Sponge Meshes Hammerhead Shark: 1 Vertex Animation, 1 Skeletal Animation Leopard Shark: 1 Vertex Animation, 2 Materials Medaka: 1 Vertex Animation, 2 Materials, 2 Particles Jellyfish: 1 Vertex Animation, 2 Materials Blue Tang: 1 Vertex Animation, 3 Particles Bubble Particles Mote Particles Glowing Mote Particles God Ray Mesh & Material Dynamic Deep Sea Lighting Blueprint Texture Sizes: 2048 x 18 1024 x 48 512 x 9 256 x 6 128 x 5 4×4 x 4 other x 40 Vertex Counts: Kelp=8k Seaweed=1k Rocks =25k to 500 Shell=8k Corals=13k Sea Anemone=3k Sea Sponges=51k to 1k Medaka Fish=3k Bluetang Fish =1k Leopard Shark=1k Hammerhead Shark=6.5k Collision: auto-generated & per-poly LODs: 4 Number of Meshes: 24 Number of Materials and Material Instances: 92 Number of Textures: 130 Supported Development Platforms: Windows Supported Target Build Platforms: Mac, Windows, Playstation 4, Xbox One Documentation: In Blueprints
The perfect Ocean pack to suit your needs, including an abundance of Creatures, Plants and underwater Effects!
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