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Feb 22, 2021
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در برخی موارد لینک های دانلود رایگان هستند و در مواردی نیاز به خرید اشتراک دانلود در پلن های مختلف دارید. لطفا به پلن مورد نیاز برای دانلود در قسمت بالا توجه کنید و طرح مورد نیاز خود را خریداری نمایید. توجه داشته باشید که با کلیک بر روی لینک مقابل صفحه دانلود باز می شود و پس از خرید اشتراک می توانید دانلود کنید
Polygon Planets Pack
Magical stylized projectiles, with charming toon muzzle flash, travel and impact effects! All optimized and ready to be used on HDRP, URP or Standard pipeline. Render pipeline compatibility The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms. Unity Version Built-in URP HDRP 2021.3.27f1 Compatible Compatible Compatible 2019.4.15f1 Compatible Compatible Compatible Additional compatibility information IMPORTANT: To change your rendering pipeline, make sure to download the dependency package and also read the readme file! Package dependencies 1 This package needs other Asset Store packages in order to work. Quick Look Piloto Studio Piloto Studio Shaders (not enough ratings) FREE Add to My Assets Description ✨ Stylized Toon Projectiles & Hits ✨ Enhance the visual appeal of your Unity game with the Stylized Toon Projectiles & Hits VFX pack. This pack includes 20 cartoonish particle effects for projectiles and hits, ideal for adding a touch of whimsy to your game. Elevate the look of your game with the Stylized Toon Projectiles & Hits VFX pack for Unity. Don’t let your game be plain, add some personality with our pack of toon-themed particle effects. This package contains 20 game-ready projectiles, along with custom impact effects and muzzle flashes! All VFX are well optimized and ready for mobile and console . We offer compatibility for both Standard render pipeline, Universal render pipeline ( URP ) and High definition render pipeline ( HDRP ). The package contains 20 projectiles, each with its own muzzle flash and impact! The projectile theming is: Arcane Cubes Green Cubes Blue Fairy Frost Heart Pink Heart Red Holy Kunai Kunai Horizontal Mist Rocket 1 Rocket 2 Shuriken 1 Shuriken 1 Straight Shuriken 2 Shuriken 2 Straight Universe Water Wind IMPORTANT: To change your rendering pipeline, make sure to download the dependency package and also read the readme file! Technical details This Package Includes: 64 Game-Ready Textures, some of them being: Max texture size is 2048p 1 Uber Shader covering most features for authoring VFX 57 VFX Prefabs (+ 21 repeats for previewing purposes) HDRP, Standard & URP support. 20 VFX Meshes 86 materials separated into categories Related keywords Magic Explosion Effects Arrow mmorpg 3D rocket particles fireball Fantasy Spell RPG throw FX smoke Report this asset
Low poly asset pack of 239 unique models
designed to have the ability to create massive
amount of variations to meet the needs of your project
Key Features –
– 239 3d models, vertex painted
– 4Kx2K HDR custom crafted panoramic skybox nebula texture
– 3x ShaderGraph shaders allow you to easily customize
models to get unique look
– Demo scene of animated solar system to
showcase some planet variations you can create
– Uiversal Render Pipeline, mobile ready
List of assets:
– x100 exoplanets (1824 tris)
– x30 barren planets (2400 tris)
– x20 volcanic planets (3200 tris)
– x30 crystal planets (4200-6500 tris)
– x45 moons (760-1842)
– x11 asteroid belts (576-1672 tris)
– x3 rings (298-524 tris)
– x1 Black Hole with accretion disc and customizable shader.
Important: This asset is configured to be used
with Universal Render Pipeline(URP), and LINEAR color space,don’t forget to
configure it using these simple instruction:
1. Import asset and Go to Edit–>Projects Setings–>Graphics
2. Click dot right to the Scriptable Render Pipeline Settings field
and select
UniversalRenderPipelineAsset from the list.
3.Go to Edit–>Player–>Other settings
And set Color space from gamma to Linear.
Done !
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