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عنوان محصول
توضیحات سازنده در خصوص این پلاگین
Feb 28, 2023
3.2.0,,,,,,,
Megabytes
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RetroBlit
Enjoy the dynamic and action animation template, which includes a unique collection of Smoke Elements!
This package contains 12 Smoke Elements sprite sheet animations for 2D Games. Render pipeline compatibility The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms. Unity Version Built-in URP HDRP 2021.3.27f1 Compatible Not compatible Not compatible Description Template was created and works correctly in version 2021.3.27f1 LTS Features: Sprite animations work much better than any other shaders and particles due to memory capacity. Optimized for games. Pivot point set properly. No setup or plug-ins required. All materials, sprites and other parts of pack properly named. Demo Scene with all prefabs is included. Supported platforms: Windows Web GL iOS Android Mac OS X Linux How to use: Simply drag and drop the “Smoke” prefab to your scene and use it. (Prefab(s) located under Assets> Smoke Elements Pack > Prefabs. Technical details File Formats: transparent Png. Each frame dimension is 512*288 px. 24 FPS Works with any render pipelines Related keywords Effects 2D clouds anime Platformer dust Dynamic mists Games particles elements VFX overlays smoke Report this asset
RetroBlit is a unique asset that brings back classic immediate-mode, code-only development, and leverages Unity for cross-platform support.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version
Built-in
URP
HDRP
2020.3.45f1
Compatible
Not compatible
Not compatible
Description
RetroBlit is a different kind of retro pixel game framework (really). It aims to create an ideal, low friction framework for making pixel-perfect retro games from the early 90s era. RetroBlit takes advantage of the portability, and the ease of deployment that Unity provides, but does away with the Unity Editor interface in favour of a traditional game loop, immediate-mode, and code-only development.
Check out the RetroBlit feature demoreel at itch.io!
Try the WebGL example demo games BrickBust and Retro Dungeoneer which ship with RetroBlit (all source code and assets included).
For a more information and a very in-depth documentation please have a look at these pages:
RetroBlit Website
RetroBlit Docs
Technical details
Features:
Pixel perfect rendering
Primitive shape rendering, lines, rectangles, triangles, ellipses, pixels
Textured line rendering
Multi-layered tilemaps with extensive TMX file support which includes support for infinite maps, objects, and custom properties
Rendering to and from sprite sheets
Rendering raw pixel buffers
Unicode text rendering, with text alignment, overflow settings, and custom pixel font support
Sprite packing support
A set of 30 tweening/interpolation functions
Clipping
Custom shader support
Sound and music APIs
Simplified input handling
Optional wide and tall pixel support (think 1980s computer games)
Post processing and transition effects, such as scanlines, screen wipes, screen shake, fade, pixelate and more
Synchronous and asynchronous asset loading
Garbage Collection aware code, for smooth play without hiccups!
Related keywords
pixel perfectretro2DCodeFramework
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