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May 6, 2022
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Road GPS Navigator
Enjoy the dynamic and action animation template, which includes a unique collection of Magic Snow Elements!
This package contains 17 Magic Snow Elements sprite sheet animations for 2D Games. Render pipeline compatibility The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms. Unity Version Built-in URP HDRP 2021.3.27f1 Compatible Not compatible Not compatible Description Template was created and works correctly in version 2021.3.27f1 LTS Features: Sprite animations work much better than any other shaders and particles due to memory capacity. Optimized for games. Pivot point set properly. No setup or plug-ins required. All materials, sprites and other parts of pack properly named. Demo Scene with all prefabs is included. Supported platforms: Windows Web GL iOS Android Mac OS X Linux How to use: Simply drag and drop the “Snow” prefab to your scene and use it. (Prefab(s) located under Assets> Magic Snow Elements > Prefabs. Technical details File Formats: transparent Png. Each frame dimension is 512*288 px. 24 FPS Works with any render pipelines Related keywords Effects 2D Cartoon anime snowball Platformer snow shapes Games particles elements VFX Hand Drawn overlays Report this asset
Need to navigate player on game roads, build routes, find nearest path? Road GPS Navigator can help you to implement this functionality without coding. Works fine with Unity 2017 – 2022b. But it is recommended to use asset with Unity 2019.4 or above – new updates will be shipped for these versions.
Web Demo | Our Discord
Features:
Use details:
– No coding needed to use.
– Easy to add your level map and setup all settigs.
– Easy to customize settings and visual design.
– Detailed guide about all asset components.
Work modes:
– Full map. All map of your level will be shown on screen with player actual position, route to current target and map icons for objects, which you want to show on map. Zoom and moving of map available.
– Navigator. Small window in corner of screen, imitates real navigator – following by player, shows nearest roads to player, and route to move.
Navigation:
– Asset builds shortest route from A to B point, where’s A point is player (or car) position, and B – final destination.
– Can be setted up any map, you just need to complete several steps to create your level map and add it to Navigator.
– Supports diffirent roads rules: one and two-side roads, road circles, crossroads, etc.
Map:
– Player rotation and position always shown on map.
– Destination position also can be shown as map icon.
– You can setup objects on your level to be shown on map, just drag component to object and select icon.
Work features:
– Works on Unity UI.
– Supports any level sizes, any count of roads and crossroads.
– Search of shortest route by default runs in separated process thread, so huge levels will not cause lags.
Visual editor:
– Includes visual editor extension to see actual roads connections and directions.
– Includes editor window, simplifies work with map settings.
Note that this asset doesn’t work with real maps and GPS, just allows you to create GPS imitation like in GTA, Far Cry and other games, to build routes in game cities and terrains.
Max tested map size is 6000 x 6000. Not tested with VR.
You can contact us via email:
godlikeaurora@gmail.com
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