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Aug 6, 2023
1.2.10,1.3.1,,,,,,
Kilobytes
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Text Animator for Unity
Enjoy the dynamic and action animation template, which includes a unique collection of Dynamic Liquid Elements!
This package contains 10 Dynamic Liquid Elements sprite sheet animations for 2D Games. Render pipeline compatibility The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms. Unity Version Built-in URP HDRP 2021.3.0f1 Compatible Not compatible Not compatible Description Template was created and works correctly in version 2021.0.3 Features: Sprite animations work much better than any other shaders and particles due to memory capacity. Optimized for games. Pivot point set properly. No setup or plug-ins required. All materials, sprites and other parts of pack properly named. Demo Scene with all prefabs is included. Supported platforms: Windows Web GL iOS Android Mac OS X Linux How to use: Simply drag and drop the “Shape” prefab to your scene and use it. (Prefab(s) located under Assets> Dynamic Liquid Elements > Prefabs. Technical details File Formats: transparent Png. Each frame dimension is 512*288 px. 24 FPS Works with any render pipelines Related keywords Effects 2D smooth colorful dance liquid anime Platformer Games particles elements VFX Magic overlays Report this asset
Chosen by wonderful games like Dredge, Cult of The Lamb, Slime Rancher 2 and many more, Text Animator for Unity is a powerful and flexible tool that brings your texts to life in very few simple steps.
Description
You can animate letters and stack effects together (from built-in to your custom ones), show text dynamically with different speeds (like characters, puntuactions and words), trigger gameplay events when a specific letter is shown and much more! Works in any platform and rendering pipeline.
[New] Text Animator 2.0 is out!!Documentation: learn everthing about the asset and feel comfortable even before downloading it.
Games: discover the many games that are using Text Animator and submit your(s) for future showcases.
Requirements: read its requirements and learn exactly what you can do.
Support: for any question or support request.
Have fun bringing your texts to life!
P.S. Are you coming from version 1.X? Read what’s new and how to upgrade. Enjoy!
Technical details
Features:
Quick to set up (as fast as adding two components).
Create your own effects from the Inspector or C#.
15+ built-in effects ready to use.
Supports multiple effects, stackable on the same letters.
Requires TextMeshPro, supporting its emotes, alignments and custom fonts.
Show and hide the text dynamically (like a typewriter), with different appearance and disappearance effects, from any direction and with custom speeds.
Call Events from text and perform any action.
Supports external Dialogue Systems and Plugins (some already integrated!).
Short, detailed and easy to read Documentation.
Supports many platforms, like:
Desktop (including Windows, macOs, Linux [..])
Console (including Nintendo Switch, XBOX and PlayStation)
Mobile (including iOs and Android)
WebGL (e.g. when uploading on Itch.io)
Including IL2CPP platforms
Integrations:
Dialogue System for Unity
PlayMaker
Yarn Spinner
Naninovel (partial)
Ink
Unity Visual Scripting (formerly “Bolt”)
You can also integrate your own Dialogue Systems and Plugins! (some are already planned in the future!). Take a look at the documentation for more.
Typewriter:
Show and hide text dynamically with multiple appearance effects.
Trigger events when a word/letter has been shown.
Play sounds for each letter.
Waits multiple pauses for specific characters (like puntuactions).
Via tags, waits for X seconds or for player input.
Increase or decrease its speed while typing.
Skip the typewriter and show the entire text on player input.
For Programmers:
Includes C# Source code.
Extra:
Multiple Example scenes for each use case
Enjoy!
Related keywords
Animationtext effectsdialogue animationtextmeshprodialoguestmpro effectTexttypewritertext animationfebuccitext vfxtmpro animationtext animatortext mesh proDialogue
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